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Origins of World War II

Origins of World War II

2-5
Players
60
Minutes
12+
Age
1971
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

In Origins of World War II, players take on the roles of major 1930s powers, aiming to achieve diplomatic goals while blocking opponents. The game spans six turns until December 1939, involving alliances, area control, and negotiation. Outcomes determine whether war breaks out or is averted, depending on which side gains dominance.

Who Is This Game For?

This is a strategy game suitable for players aged 12 and up, designed for 2 to 5 players. With a duration around 60 minutes, it fits well into a game night. It requires interest in political strategy and negotiation but no extensive prior experience.

How It Works

The game employs mechanics like Alliances, Area Majority/Influence, and Negotiation. Players move units across territories, compare diplomatic points to control areas, and resolve conflicts with dice rolling and auctions. 'What if' scenarios add strategic variety, emphasizing negotiation and influence.

Alliances Area Majority / Influence Area Movement Auction / Bidding Dice Rolling Negotiation

What Makes It Special

Designed by Jim Dunnigan, Origins of World War II uniquely blends wargaming with diplomacy to recreate 1930s political tensions. Although it has no awards, it stands out by integrating negotiation and area control within a historical context involving major European powers.

Pro

  • Combines wargame and diplomacy mechanics
  • Low complexity rating (Avalon Hill 1)
  • Ideal for 2-5 players
  • Diverse negotiation mechanics and 'What if' scenarios

Contra

  • No solo mode available
  • No known awards
  • Recommended for ages 12 and up

Setting & atmosphere

The game focuses on the diplomatic tensions and power struggles in Europe during the 1930s up to the outbreak of World War II. Players represent major powers vying for influence in countries like Poland and Romania.

Tips for beginners

Focus on understanding negotiation and influence mechanics to effectively manage diplomatic conflicts.

Frequently asked questions

Can I play this solo?

Origins of World War II is designed for 2 to 5 players and does not include a solo mode.

How long does a game really take?

The game lasts about 60 minutes, making it suitable for a game night.

What prior experience do I need?

This is a strategy game with low complexity, suitable for players with little experience in diplomacy or strategy.

How does this compare to similar games?

Origins of World War II stands out by combining classic wargame elements with negotiation and diplomacy.

Is this suitable for families?

Recommended for ages 12 and up, it is better suited for strategy enthusiasts and older teens.

What mechanic makes it special?

The unique blend of Alliances, Area Majority/Influence, and Negotiation shapes the gameplay.

Fazit

Origins of World War II is recommended for players interested in historical diplomacy and strategic negotiation. Its manageable duration and straightforward mechanics make it an accessible strategy game without complexity overload.

Origins of World War II at your next game night?

Add Origins of World War II to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Origins of World War II to my collection