Successors: The Battles for Alexander's Empire (First/Second Edition)
- Designer Richard H. Berg , Mark Simonitch
- Publisher The Avalon Hill Game Co , Wydawnictwo Gołębiewski
- Illustration Kurt Miller , Patrick O'Brien , Mark Simonitch
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Start for freeWhat to Expect
Players act as generals in the civil wars following Alexander the Great's death, commanding troops on a point-to-point map in the Near East. The game combines campaign and battle card-driven mechanics with dice rolling to resolve combat. Large, colorful counters and strategic depth provide a complex multiplayer experience for 3 to 4 players. Players must plan and adapt across multiple battlefields, balancing card management and troop movements.
Who Is This Game For?
Successors is aimed at experienced gamers and wargame enthusiasts aged 12 and up who appreciate long, strategic sessions lasting around 240 minutes. The game's complexity and length make it less suitable for casual or family play. Prior knowledge of card-driven wargames helps manage its tactical and strategic demands.
How It Works
The game uses a combination of campaign/battle card-driven mechanics, dice rolling, and point-to-point movement. Players draw cards that dictate actions and events, move units along a point-to-point map, and resolve battles with dice rolls. Strategic depth arises from hand management and coordinating troop movements across multiple fronts.
What Makes It Special
Successors won the 1997 Origins Awards for Best Historical Board Game and Best Graphic Presentation. Designed by Richard H. Berg and Mark Simonitch, it blends innovative card mechanics with classic wargame elements. It stands out by adding a multiplayer dimension to card-driven wargames typically designed for two players, focusing on the Diadochi wars.
Awards
- 1997 Charles S. Roberts Best Wargaming Graphics — Nominated
- 1997 Origins Awards Best Graphic Presentation of a Board Game — Winner
- 1997 Origins Awards Best Historical Board Game — Winner
Pro
- Won 1997 Origins Awards for best historical game and graphic presentation
- Combination of card-driven and dice mechanics adds tactical depth
- Strategic point-to-point movement on a large-scale map
- Multiplayer experience for 3-4 players
Contra
- Very long playtime around 240 minutes
- High complexity requires prior experience
- No solo mode, strictly for 3-4 players
Setting & Atmosphäre
The game depicts the wars among Alexander the Great's successors in the ancient Near East. Players command generals in the Diadochi wars on a strategic point-to-point map.
Tipp für Einsteiger
Focus first on understanding the card mechanics and point-to-point movement before attempting complex strategies.
Häufige Fragen
Can I play this solo?
No, Successors is designed for 3 to 4 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 240 minutes, so plan for a lengthy session.
What prior experience do I need?
Experience with complex card-driven wargames is recommended due to the game's strategic depth.
How does this compare to similar games?
Successors adds a multiplayer dimension to card-driven wargames, which are usually designed for two players.
Is this suitable for families?
Due to its complexity and length, it is less suitable for families with younger players.
What mechanic makes it special?
The blend of campaign/battle card-driven mechanics with point-to-point movement and dice rolling makes it unique.
Fazit
Successors is recommended for wargame fans and strategists seeking long, complex games with historical depth. It is less suited for beginners or shorter play sessions.






























