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Empire of the Rising Sun

Empire of the Rising Sun

2-6
Players
1200
Minutes
18+
Age
1995
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

In Empire of the Rising Sun, players engage in a detailed simulation of the Pacific Theater in World War II. Units move on a hexagon grid with point-to-point movement, and combat outcomes are resolved by dice rolls. The game features scenarios and campaigns that offer deep strategic gameplay over extended sessions.

Who Is This Game For?

This expert-level game is intended for experienced players who can commit to long playtimes, up to 20 hours. It supports 2 to 6 players and has no solo mode. Prior experience with complex wargames and simulations is recommended due to its detailed rules.

How It Works

The core mechanics include Hexagon Grid, Point to Point Movement, and Dice Rolling. Players maneuver units across a hex-based map, plan campaigns, and resolve battles with dice. Scenarios define objectives and add variety to each session, creating a realistic Pacific War simulation.

Dice Rolling Grid Movement Hexagon Grid Point to Point Movement Scenario / Mission / Campaign Game Simulation

What Makes It Special

Designed by Bruce Harper and others, Empire of the Rising Sun won the 1995 Origins Award for Best Modern-Day Board Game. It is part of Avalon Hill's Third Reich series and can be combined with Advanced Third Reich for a global war experience. Its blend of simulation, campaigns, and historical setting stands out in wargames.

Awards

  • 1995 Origins Awards Best Modern-Day Board Game — Winner

Pro

  • Origins Award winner for Best Modern-Day Board Game 1995
  • Realistic simulation of Pacific WWII combat
  • Strategic depth using Hexagon Grid and Point to Point Movement
  • Varied gameplay through scenarios and campaigns

Contra

  • Very long playtime (up to 20 hours)
  • High complexity suited for experienced players
  • No solo mode available

Setting & atmosphere

The game simulates World War II battles in the Pacific Ocean region, reflecting historical military campaigns and operations of the era.

Tips for beginners

Take time to learn the rules thoroughly and consider playing with experienced players first to ease into the game.

Frequently asked questions

Can I play this solo?

No, Empire of the Rising Sun is designed for 2 to 6 players and does not include a solo mode.

How long does a game really take?

A session can last up to 1200 minutes, or about 20 hours, requiring significant time commitment.

What prior experience do I need?

The game is aimed at experienced players familiar with complex wargames and historical simulations.

How does this compare to similar games?

It is part of the Third Reich series and can be combined with Advanced Third Reich for a global war simulation.

Is this suitable for families?

Due to its complexity and length, it is not well suited for families with younger players.

What mechanic makes it special?

The combination of Hexagon Grid, Point to Point Movement, and Dice Rolling creates a realistic war simulation.

Fazit

Empire of the Rising Sun offers a deep and lengthy expert wargame experience focused on Pacific WWII battles. Its extensive playtime demands dedication but rewards with detailed strategic simulation.

Empire of the Rising Sun at your next game night?

Add Empire of the Rising Sun to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Empire of the Rising Sun to my collection