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Agincourt: The Triumph of Archery over Armor, 1415

Agincourt: The Triumph of Archery over Armor, 1415

2-2
Players
180
Minutes
12+
Age
1978
Published

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What to Expect

Agincourt simulates the famous 1415 battle on a hex grid where each hex represents 34 yards. Units represent groups of men or artillery pieces, and players alternate moving in impulses using movement points. After each impulse, archery fire may occur, followed by morale checks and melee combat. Combat results are resolved with percentile dice on a Combat Results Table, reflecting losses and morale at both unit and side levels.

Who Is This Game For?

This game targets experienced players and wargame enthusiasts aged 12 and up who enjoy historical simulations. It is strictly a two-player game with a playtime of about three hours, requiring strategic thinking and patience. Beginners should have prior familiarity with complex board game mechanics to fully appreciate the gameplay.

How It Works

Players move their units on a hexagon grid using movement points in impulse phases. After each movement, the opposing player conducts archery fire. Combat outcomes are determined by dice rolls against a Combat Results Table, with losses tracked as 'lines.' Morale is monitored for individual units and entire sides, influencing combat effectiveness throughout the game.

Dice Rolling Grid Movement Hexagon Grid Movement Points Ratio / Combat Results Table Simulation

What Makes It Special

Designed by Jim Dunnigan and nominated in 1978 for the Charles S. Roberts Award for Best Pre-Twentieth Century Game, Agincourt is part of the Hundred Years' War wargame family. Its combination of hex-based movement, simulation mechanics, and tactical depth makes it a classic two-player wargame.

Awards

  • 1978 Charles S. Roberts Best Pre-Twentieth Century Game — Nominated

Pro

  • Detailed historical simulation of the Battle of Agincourt
  • Tactical depth through movement points and CRT combat
  • Nominated for Charles S. Roberts Award 1978
  • Focused two-player gameplay

Contra

  • Long playtime of about 180 minutes
  • High complexity, not suitable for beginners
  • Only playable with two players

Setting & Atmosphäre

The game places players in the year 1415 at the Battle of Agincourt during the Hundred Years' War between England and France. The medieval historical setting frames the tactical conflict.

Tipp für Einsteiger

Take time to learn the rules carefully and focus on understanding combat results and morale effects.

Häufige Fragen

Can I play this solo?

No, Agincourt is designed exclusively for two players.

How long does a game really take?

A typical game lasts about 180 minutes, including setup and explanation time.

What prior experience do I need?

The game is complex and aimed at experienced players familiar with wargames and tactical simulations.

How does this compare to similar games?

Agincourt focuses specifically on the 1415 battle with a unique blend of hex grid and CRT mechanics.

Is this suitable for families?

Due to complexity and length, it is better suited for experienced players aged 12 and older rather than families with young children.

What mechanic makes it special?

The combination of hexagon grid movement, movement points, and ratio/combat results table defines its tactical simulation.

Fazit

Agincourt is a recommended simulation for players interested in historical battles and complex tactical decisions. It demands time and strategic insight but rewards fans of detailed wargames.