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UFO: Game of Close Encounters

UFO: Game of Close Encounters

2-2
Players
30
Minutes
12+
Age
1976
Published

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What to Expect

In this two-player game, you defend Earth against an alien invasion. Players move rockets and UFOs along seven concentric orbital rings using dice rolls. Capturing opponent pieces requires exact movement based on die results. The moon orbits Earth as a hazard, destroying anything in its path. The game plays more like an abstract strategy than a traditional wargame, focusing on precise tactical movement.

Who Is This Game For?

Designed for two players aged 12 and up, UFO suits fans of light tactical wargames with a short playtime of about 30 minutes. It is a low-complexity game suitable for those new to war gaming or abstract strategy.

How It Works

Players roll two dice each turn and move their rockets or UFOs the exact number shown on each die along orbital paths (Area Movement and Grid Movement). Landing exactly on an opponent's piece captures it without dice-based combat. The moon moves as a hazard in orbit, influencing strategy and positioning.

Area Movement Dice Rolling Grid Movement

What Makes It Special

Designed by Tom Dalgliesh, this 1976 two-player wargame uniquely combines Area Movement and Dice Rolling in a sci-fi setting. Despite its classification as a wargame by Avalon Hill, it plays more like an abstract tactical duel, making it stand out among classic wargames.

Pro

  • Short playtime of about 30 minutes
  • Low complexity suitable for beginners
  • Tactical gameplay with Area and Grid Movement
  • Exclusive two-player competition

Contra

  • Only for two players
  • No solo mode available
  • More abstract gameplay, less thematic depth

Setting & Atmosphäre

Set in a science fiction universe, players battle an alien UFO invasion of Earth, maneuvering in Earth's orbit to defend or invade.

Tipp für Einsteiger

Focus on precise movement and using exact dice rolls to capture opponent pieces effectively.

Häufige Fragen

Can I play this solo?

No, UFO is strictly a two-player game without a solo mode.

How long does a game really take?

Games last about 30 minutes, allowing for quick sessions.

What prior experience do I need?

The game has low complexity and is well-suited for beginners in tactical wargames.

How does this compare to similar games?

UFO uniquely combines Area Movement and Dice Rolling in an abstract sci-fi setting, differing from classic wargames.

Is this suitable for families?

Recommended for ages 12+, but mainly for players interested in tactical two-player games.

What mechanic makes it special?

The exact movement based on dice rolls combined with Area and Grid Movement defines the gameplay.

Fazit

UFO: Game of Close Encounters is recommended for players seeking quick, tactical sci-fi duels for two. It excels as a light and accessible wargame.