Tempus
- Designer Martin Wallace
- Publisher Cafe Games , Pro Ludo , PS-Games , Ubik , Warfrog Games
- Illustration Eckhard Freytag , Ron Magin
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Start for freeWhat to Expect
In Tempus, players develop their civilization over ten eras on a modular hex grid. You place population tokens, move them, engage in diceless combat, generate ideas, and build cities. Progress points determine advancement to new eras and grant advantages. The game combines auction, hand management, and card-based conflict resolution in a deep strategy experience.
Who Is This Game For?
Tempus suits experienced gamers aged 14 and up who enjoy complex, long strategy games. With a playtime around 120 minutes, it demands patience and strategic planning. Beginners should have familiarity with worker placement or civilization-style games due to its complexity.
How It Works
The game features mechanics like Auction / Bidding, Hand Management, and Card Play Conflict Resolution. Players place and move population tokens on hexes, fight without dice, and build cities. Progress points come from controlling terrain, cities, and ideas. Leaders advance eras, gaining new abilities and advantages.
What Makes It Special
Tempus was nominated for the 2006 Golden Geek Best Gamer's Board Game and Meeples Choice Award, as well as the 2008 JoTa Best Heavy Board Game. Designed by Martin Wallace, it offers a unique blend of diceless combat and era progression in a civilization setting.
Awards
2006
- 2008 JoTa Best Heavy Board Game — Nominated
- 2006 Meeples Choice Award — Nominated
Pro
- Deep strategic layers through era development and progress points
- Combination of auction, hand management, and conflict resolution
- Diceless combat system adds tactical depth without randomness
- Nominated for major gamer awards in 2006 and 2008
Contra
- Supports only 3 to 5 players, no solo mode
- Long playtime of around 120 minutes requires time commitment
- High complexity not suitable for casual gamers
Setting & Atmosphäre
The game simulates building a civilization on a modular hex map with terrains like grasslands, mountains, and woods. Players develop cities and ideas over ten eras.
Tipp für Einsteiger
Take time to learn the mechanics and focus on accumulating progress points by smart placement and movement of your tokens.
Häufige Fragen
Can I play this solo?
No, Tempus is designed for 3 to 5 players and has no solo mode.
How long does a game really take?
A typical game lasts about 120 minutes, depending on player experience.
What prior experience do I need?
Tempus is an expert-level game requiring familiarity with complex mechanics like auction and hand management.
How does this compare to similar games?
Tempus stands out by combining diceless combat with era-based progression in a civilization framework.
Is this suitable for families?
Due to its complexity and length, Tempus is better suited for experienced players rather than families with younger children.
What mechanic makes it special?
The diceless combat system combined with auction and hand management mechanics make Tempus unique.
Fazit
Tempus is a demanding strategy game for experienced players who enjoy civilization and territory-building mechanics. Its long playtime and complexity require prior gaming experience.






















