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Mansions of Madness GOLDEN GEEK 2016 AS D'OR NOMINÉ 2012

Mansions of Madness

2-5
Players
180
Minutes
13+
Age
2011
Published

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What to Expect

Players explore haunted manors and abandoned locations near Arkham, Massachusetts, filled with monsters and mysteries. One player acts as the Keeper controlling the horrors, while others are investigators searching for clues and battling madness. Each game features a modular board and a pre-designed narrative with varying story threads and endings.

Who Is This Game For?

Designed for enthusiasts and fans of horror and role-playing games aged 13 and up. With an average playtime of around 180 minutes, it demands patience and interest in complex, story-driven tactical gameplay. Prior experience with narrative board games is helpful due to the intricate rules.

How It Works

Mansions of Madness integrates Area Movement, Dice Rolling, and Hand Management. The Keeper player manages monsters and events, while investigators move around the modular map, gather clues, and complete objectives. Pick-up and Deliver mechanics support the exploration and story progression, emphasizing role-playing and asymmetric gameplay.

Area Movement Dice Rolling Hand Management Modular Board Pick-up and Deliver Role Playing

What Makes It Special

Corey Konieczka designed Mansions of Madness, which won the 2011 Golden Geek Award for Best Thematic Board Game. It's part of the Arkham Horror Files series and blends horror storytelling with cooperative and asymmetric game elements.

Awards

GOLDEN GEEK NOMINIERT 2016
Nominated
2016
AS D'OR NOMINÉ 2012
Nominated
2012
GOLDEN GEEK 2011
Winner
2011

Also Available As

  • Mansions of Madness: Second Edition 2016

All editions are grouped on this page — ratings, awards, and statistics apply to all equally.

Pro

  • Strong thematic horror setting
  • Asymmetric gameplay with Keeper role
  • Variable modular board for replayability
  • Winner of 2011 Golden Geek Best Thematic Board Game

Contra

  • Long playtime around 180 minutes
  • Complex rules for new players
  • No solo mode (2-5 players)

Setting & Atmosphäre

Set in the world of Arkham, Massachusetts, the game immerses players in a Lovecraftian horror atmosphere with cursed mansions, crypts, and haunted locations filled with supernatural terrors.

Tipp für Einsteiger

Take time to learn the rules carefully and focus on team cooperation to fully enjoy the game's atmosphere and depth.

Häufige Fragen

Can I play this solo?

No, Mansions of Madness is designed for 2 to 5 players and does not include a solo mode.

How long does a game really take?

Games typically last about 180 minutes, including setup and exploration.

What prior experience do I need?

The game is aimed at experienced players interested in complex, narrative, and tactical gameplay.

How does this compare to similar games?

Mansions of Madness combines asymmetric gameplay with a modular board and strong horror storytelling, making it unique within the Arkham Horror Files series.

Is this suitable for families?

Due to complex rules and horror themes, it is better suited for older players aged 13 and up and enthusiasts.

What mechanic makes it special?

The mix of Area Movement, role-playing, and an asymmetric Keeper mode defines its gameplay.

Fazit

Mansions of Madness offers an immersive horror experience for groups that enjoy deep narratives and tactical challenges. It's best suited for players who appreciate longer, story-centered games.