Descent: Legends of the Dark – The Betrayer's War
- Designer Kara Centell-Dunk , Nathan I. Hajek , Aaron Haltom , Philip D. Henry
- Publisher Fantasy Flight Games , Hobby World , Rebel Sp. z o.o.
- Illustration Preston Stone , Gary Storkamp
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Start for freeWhat to Expect
Experience a deeply cooperative campaign where up to four players or solo can battle dragons, sinister monsters, and the Dragonlord Levirax. The app replaces the need for a game master, dynamically driving the story and enemy actions. Players move heroes with unique abilities on a modular grid board, using dice rolls for combat. Teamwork and strategic decisions are essential to overcome challenges in the fantasy world of Terrinoth.
Who Is This Game For?
This game targets experienced players aged 14 and up who enjoy complex cooperative adventures with role-playing elements. The roughly three-hour playtime suits those patient enough for extended sessions. Prior experience with cooperative games and digital hybrid mechanics is beneficial due to the app-driven gameplay.
How It Works
Players cooperatively control heroes with movement points on a modular grid board. The app manages enemy movement, events, and story progression, removing the need for a game master. Dice rolls determine combat outcomes while players coordinate their heroes’ special abilities. Role-playing mechanics allow players to influence the unfolding narrative through their choices.
What Makes It Special
Designed by Philip D. Henry, this installment continues the Descent series with a digital hybrid system that eliminates the game master role. Its campaign mechanics and cooperative gameplay distinguish it within fantasy coop games. Set in Terrinoth, it features miniatures and integrates dice rolling, grid movement, and role-playing mechanics.
Pro
- Cooperative campaign game for up to 4 players
- Digital hybrid component replaces game master
- Rich fantasy setting with miniatures
- Combination of dice rolling, grid movement, and role playing
Contra
- Long playtime around 180 minutes
- High complexity, not for beginners
- Minimum age of 14 limits family play with younger children
Setting & Atmosphäre
Set in the fantasy realm of Terrinoth, heroes unite with unlikely allies to combat dragons and the traitorous Waiqar. The world combines classic fantasy themes with a dark tale of betrayal and war.
Tipp für Einsteiger
Take time to learn the app and mechanics in a short session before starting a full campaign.
Häufige Fragen
Can I play this solo?
Yes, the game supports solo play as well as up to four players.
How long does a game really take?
A typical session lasts about 180 minutes, plus setup and app usage time.
What prior experience do I need?
It is aimed at experienced players familiar with cooperative and campaign games as well as digital hybrids.
How does this compare to similar games?
Its digital hybrid system and deep campaign mechanics set it apart from traditional dungeon crawlers.
Is this suitable for families?
Due to complexity and a recommended age of 14+, it is better suited to experienced players than families with young children.
What mechanic makes it special?
The blend of cooperative play, dice rolling, grid movement, and app-driven campaign control defines its unique gameplay.
Fazit
For fans of cooperative dungeon crawlers with app support, The Betrayer's War offers a rich story and tactical depth. Its long playtime and complexity make it less suitable for casual players.



















