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Washington's War GOLDEN GEEK 2010

Washington's War

2-2
Players
90
Minutes
8+
Age
2010
Published

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What to Expect

In Washington's War, you command either American or British forces during the American Revolution. The game uses Area Majority, Campaign / Battle Card Driven, and Dice Rolling mechanics to create strategic battles along the US east coast. Players face asymmetrical challenges: the British with naval dominance and the Americans relying on militia and French support. Games last about 90 minutes and allow players to switch sides within a single session for rapid play.

Who Is This Game For?

Washington's War is designed for experienced players interested in historical wargames, specifically for two players. Its complexity is suited for enthusiasts, with a typical playtime of around 90 minutes. Prior experience with card-driven wargames or strategic simulations is helpful to handle its asymmetrical gameplay.

How It Works

The game features Campaign / Battle Card Driven mechanics where cards serve as operations or events. Movement is handled via Point to Point Movement and Movement Points. Control of areas is determined by Area Majority / Influence. Combat is resolved with dice rolling, enabling fast and dynamic battles. A unique aspect is playing both sides in one session, allowing quick side switching.

Area Majority / Influence Campaign / Battle Card Driven Dice Rolling Movement Points Point to Point Movement Simulation

What Makes It Special

Designed by Mark Herman, Washington's War won the 2010 Charles S. Roberts Award for Best Ancient to Napoleonic Era Board Wargame and the Golden Geek Awards for Best 2-Player Board Game and Best Wargame. It is a redesign of 'We the People' with emphasis on asymmetrical faction abilities and shorter playtime. It belongs to the historical country series covering USA, Great Britain, and France.

Awards

GOLDEN GEEK 2010
Winner
2010
  • 2010 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame — Winner

Pro

  • Asymmetrical gameplay with distinct strengths for British and American sides
  • Short playtime of about 90 minutes despite strategic depth
  • Award-winning with multiple prestigious wargame honors in 2010
  • Fast combat system using dice and innovative card mechanics

Contra

  • Strictly for two players, no solo mode available
  • Complexity may deter beginners
  • No specified minimum age, less suitable for younger players

Setting & Atmosphäre

The game is set during the American Revolutionary War along the east coast of the United States, focusing on the conflict between British colonial forces and American independence fighters.

Tipp für Einsteiger

Focus on understanding the asymmetrical strengths of both sides and use cards flexibly to adapt to changing situations.

Häufige Fragen

Can I play this solo?

Washington's War is designed exclusively for two players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 90 minutes, allowing quick rounds and the option to play both sides in one session.

What prior experience do I need?

Experience with card-driven wargames or complex strategy games helps to manage the asymmetrical mechanics.

How does this compare to similar games?

Washington's War stands out for its fast combat system, asymmetrical factions, and the ability to switch sides during play.

Is this suitable for families?

Due to its complexity and lack of a stated minimum age, it is more suited to experienced players than families with young children.

What mechanic makes it special?

The blend of Campaign / Battle Card Driven mechanics with Area Majority and Point to Point Movement creates a dynamic strategic experience.

Fazit

Washington's War is strongly recommended for players seeking a strategic, fast two-player wargame on the American Revolution. Newcomers without prior experience may find its complexity challenging.