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China's War 1937-1941

China's War 1937-1941

1-4
Players
200
Minutes
12+
Age
2025
Published

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What to Expect

Players take on factions—Japan, Nationalists, Communists, or Warlords—using military, political, and economic actions. Movement, influence, and events shape the battlefield. A card deck controls turn order, events, and victory checks, allowing for variable phase sequences. The game blends Area Majority, Events, and Dice Rolling for a detailed war simulation experience.

Who Is This Game For?

Designed for experienced wargame players aged 12 and up, this game requires patience for its approximate 200-minute playtime. It supports 1 to 4 players with a solo mode, appealing to both solo and multiplayer enthusiasts.

How It Works

You control a faction seeking to influence areas and gather resources through actions. Area Movement and Area Majority determine control, while Dice Rolling resolves conflicts. A deck governs phase order, events, and victory conditions, creating a dynamic play experience where political and military strategies intertwine.

Area Majority / Influence Area Movement Dice Rolling Events Simulation Variable Phase Order

What Makes It Special

Brian Train is known for detailed historical wargames, and this title features simulation and variable phase order mechanics. As part of the COIN series, it stands out by integrating political and military layers with Area Majority and events.

Pro

  • Detailed historical simulation of the Sino-Japanese war
  • Variable phase order adds tactical variety
  • Solo mode enables single-player games
  • Combines military and political mechanics

Contra

  • Long playtime around 200 minutes
  • High complexity demands prior experience
  • Theme and depth aimed more at adults than kids

Setting & Atmosphäre

The game covers the war between China and Japan from 1937 to 1941, a key part of the Second World War in Asia, portraying competing factions and power struggles in this era.

Tipp für Einsteiger

Take time to learn the mechanics and factions, starting with the solo mode to get familiar with gameplay.

Häufige Fragen

Can I play this solo?

Yes, the game includes a solo mode with automated rules for non-player factions.

How long does a game really take?

Expect about 200 minutes of playtime, so plan accordingly.

What prior experience do I need?

This is a complex game aimed at experienced wargamers interested in historical simulations.

How does this compare to similar games?

It combines Area Majority, Events, and variable phase order within a historical conflict as part of the COIN series.

Is this suitable for families?

Due to length and complexity, it's better suited for experienced players than families with young children.

What mechanic makes it special?

The variable phase order combined with Area Majority and Events creates a dynamic and strategic gameplay.

Fazit

China's War 1937-1941 is recommended for players interested in complex historical conflicts with political and military depth. Its length and complexity suit experienced gamers.