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Time War: A Game of Time Travel and Conflict

Time War: A Game of Time Travel and Conflict

2-4
Players
120
Minutes
12+
Age
1979
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

In Time War, you take on the role of a Time Bureau Chief trying to control the present by altering history through time travel. Players deploy secret units and move them across areas, rolling dice to resolve battles. Simultaneous action selection and tug of war mechanics add strategic tension as you compete to dominate the timeline and defeat opponents.

Who Is This Game For?

This game targets experienced players and wargame enthusiasts aged 12 and up who enjoy complex tactical challenges with sci-fi themes. With a playtime around 120 minutes, it requires patience and strategic planning. Prior experience with tactical wargames is beneficial due to its depth.

How It Works

Players secretly deploy units and move them via area movement on the board. Combat outcomes are decided by dice rolling. All players plan their actions simultaneously, increasing anticipation and strategy. The tug of war mechanic represents the struggle over control of the timeline and present day.

Area Movement Dice Rolling Secret Unit Deployment Simultaneous Action Selection Tug of War

What Makes It Special

Designed by J. Stephen Peek in 1979, Time War uniquely combines classic wargame mechanics with time travel themes. It belongs to the 'Theme: Time Travel' family and offers strategic depth appealing to fans of complex conflict games.

Pro

  • Unique blend of time travel and tactical wargaming
  • Simultaneous action selection adds tension
  • Secret unit deployment enables surprise tactics
  • Strategic depth for 2-4 players

Contra

  • No solo mode available
  • Playtime around 120 minutes requires patience
  • Complexity may deter beginners

Setting & atmosphere

Set in a future where governments use time travel to control the present, players act as rival Time Bureau Chiefs altering history to gain power.

Tips for beginners

Focus first on mastering core mechanics like secret deployment and simultaneous actions before exploring advanced strategies.

Frequently asked questions

Can I play this solo?

No, Time War is designed for 2 to 4 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 120 minutes; allow additional time for setup and explanation.

What prior experience do I need?

Experience with tactical wargames or complex board games is helpful.

How does this compare to similar games?

Time War stands out by combining classic wargame mechanics with a time travel theme.

Is this suitable for families?

Due to its complexity and length, it is better suited for older teens and adults.

What mechanic makes it special?

The mix of secret unit deployment and simultaneous action selection creates deep tactical gameplay.

Fazit

Time War is recommended for players who like tactical wargames with time travel elements and can commit to longer sessions. It might be challenging for newcomers without wargame experience.

Time War: A Game of Time Travel and Conflict at your next game night?

Add Time War: A Game of Time Travel and Conflict to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Time War: A Game of Time Travel and Conflict to my collection