The Campaign for North Africa: The Desert War 1940-43
- Designer Richard H. Berg
- Publisher SPI (Simulations Publications, Inc.)
- Illustration Redmond Aksel Simonsen
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Start for freeWhat to Expect
The game offers extreme detail in simulating the 1940-43 North Africa war. Players manage units, supplies, and individual pilots on large hex maps. Played in teams of up to five per side, each player takes specialized roles like Air Commander or Logistics Officer. The game demands high coordination and focus on logistics.
Who Is This Game For?
This is an expert-level wargame for experienced players aged 14 and up. It requires a large group of 8 to 10 players and an exceptional time commitment of up to 1200 hours. It is not suited for casual gamers or families.
How It Works
Using Hexagon Grid, Dice Rolling, and Simulation mechanics, players coordinate troop movements, air missions, and supply logistics. The game tracks detailed supply chains and unit statuses, requiring continuous teamwork among specialized commanders.
What Makes It Special
Designed by Richard H. Berg, this game is unique for its unparalleled detail and team-based command structure. It simulates every soldier, pilot, and supply operation in the North African desert war. Although it has no official awards, it is highly regarded for historical accuracy in wargaming.
Pro
- Extremely detailed simulation of the North African Campaign
- Team play with specialized roles for up to 10 players
- High historical accuracy and logistics focus
- Complex hex grid and dice rolling system
Contra
- Very long playtime (up to 1200 hours)
- Highly complex, suitable only for experts
- Requires a large group and strong coordination
Setting & Atmosphäre
The game covers World War II's North African theater from 1940 to 1943, including Egypt, Libya, and desert regions. It focuses on military strategy and logistics in this historical context.
Tipp für Einsteiger
Start with smaller wargames to build experience in logistics and teamwork before attempting this game.
Häufige Fragen
Can I play this solo?
No, the game requires at least 8 players and is not designed for solo play.
How long does a game really take?
A full game can last up to 1200 hours, making it an extremely long-term commitment.
What prior experience do I need?
Experience with complex wargames and team coordination is necessary due to the game's complexity.
How does this compare to similar games?
It stands out for its detail and team command structure, which few other wargames offer.
Is this suitable for families?
No, it is designed for experienced players aged 14+ with significant time investment.
What mechanic makes it special?
The mix of Hexagon Grid, Dice Rolling, and detailed logistical simulation is central.
Fazit
The Campaign for North Africa is a monumental expert wargame for dedicated players with ample time and interest in history. Its extreme complexity and length demand a committed player group.






























