Cubaneo
Cubaneo at your next game night?
Add Cubaneo to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Cubaneo to my collectionAlready have an account? Log in
- Designer Michael Rieneck , Stefan Stadler
- Publisher Deep Print Games , Game Harbor , Ludofun , Pegasus Spiele , Red Square Games
- Illustration Michael Menzel , Stefan Sonnberger
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
Set in Cuba before the Revolution, players compete for wealth and influence by shipping goods, building structures (distilleries, hotels, banks) and sending delegates to parliament. You will manage trade on the domestic market, use building abilities and trigger acts that change game rules. The publisher description highlights shipping in the harbor and activating buildings as central actions.
Who Is This Game For?
Cubaneo targets experienced hobby gamers who enjoy economic planning; recommended age starts at 12. With 2–5 players and a playtime around 120 minutes it suits groups prepared for extended, interactive strategy sessions. Prior experience with heavier euro-style mechanics is helpful.
How It Works
The core blends Auction / Bidding, Market and Hand Management with Variable Phase Order and Voting. Players bid for actions or priorities, manage a hand to plan turns, trade on a shifting market and use votes to influence laws that alter the game. Buildings grant abilities that interact with shipping and market income.
What Makes It Special
Designed by Michael Rieneck and Stefan Stadler, Cubaneo links economic gameplay with political interaction via Voting. Rule-changing acts and building effects directly influence trade and shipping, distinguishing it from straightforward market sims. It is published by Deep Print Games and appears among Cuba-themed upcoming releases in the family tags.
Pro
- Mix of Auction / Bidding, Market and Voting provides strategic depth
- Theme and mechanics are tightly integrated around trade and buildings
- Supports 2–5 players with interactive market dynamics
- Designed by Michael Rieneck & Stefan Stadler — appeals to euro gamers
Contra
- Around 120 minutes per game — an extended session
- Mechanics like Variable Phase Order and Voting require learning
Setting & atmosphere
The game is set in pre-Revolution Cuba, focusing on cities, harbors and competition for economic and political power. Themes include trade, infrastructure and parliamentary influence.
Tips for beginners
Focus first on understanding market flows and shipping; add political (voting) choices once the economic engine is familiar.
Frequently asked questions
Can I play this solo?
No. The game is for 2–5 players; no solo mode is indicated.
How long does a game really take?
Listed duration is about 120 minutes; allow extra time for setup and first-game explanations.
What prior experience do I need?
Experience with economic euro mechanics or auctions will help, as the game targets hobby/advanced players.
How does this compare to similar games?
Cubaneo pairs market and auction mechanics with Voting, so political decisions can change economic rules during play.
Is this suitable for families?
Age 12+ makes it accessible, but due to complexity and playtime it's better for families familiar with longer strategy games.
What mechanic makes it special?
The combination of Auction / Bidding, Market and Voting gives players direct tools to influence both prices and rules.
Fazit
Cubaneo is an economic-heavy euro for players who like auctions, market manipulation and political decisions. Recommended if you can invest ~120 minutes and enjoy interconnected strategic mechanics.
Cubaneo at your next game night?
Add Cubaneo to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Cubaneo to my collectionAlready have an account? Log in