Cuba
- Designer Michael Rieneck , Stefan Stadler
- Publisher eggertspiele , ADC Blackfire Entertainment , Filosofia Éditions , The Game Master BV , Hobby World
- Illustration Michael Menzel , Michael Rieneck , Yvon-Cheryl Scholten , Stefan Stadler
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Start for freeWhat to Expect
Set in pre-revolutionary Cuba, players strive to build their villages into economic powers. They trade goods on the domestic market, influence government legislation by sending delegates to parliament, and erect buildings like distilleries, hotels, and banks. Victory points are earned through shipping merchandise, using buildings, and complying with laws. The game features auctions, market mechanics, and variable phase order for dynamic gameplay.
Who Is This Game For?
Cuba is a medium to heavy strategy game lasting about 120 minutes, suitable for ages 12 and up. It appeals to players who enjoy economic games with political influence and interaction. Beginners should have some experience with strategic economic games due to its complexity.
How It Works
Players engage in Auction/Bidding, manage their hands to perform actions, and determine turn order through Variable Phase Order. They also use Voting to influence laws. This combination of mechanics allows players to expand their economic standing and accumulate victory points by shipping goods and developing buildings.
What Makes It Special
Cuba won the 2008 JoTa Best Heavy Board Game award and was nominated for several others including the 2007 Meeples Choice Award. Designed by Michael Rieneck and Stefan Stadler, it stands out by combining market mechanics, political influence, and variable phase order. It is part of the Cuba series by eggertspiele.
Awards
2008
- 2008 Deutscher Spiele Preis Best Family/Adult Game 3rd Place — Nominated
- 2008 JoTa Best Heavy Board Game — Winner
- 2008 Niederländischer Spielepreis — Winner
- 2007 Meeples Choice Award — Nominated
Pro
- Deep economic simulation with political elements
- High player interaction via auctions, hand management, and voting
- Variable phase order adds tactical depth
- Winner of JoTa Best Heavy Board Game 2008
Contra
- Relatively long playtime of around 120 minutes
- Complex rules require patience and experience
- Not suitable for players under 12 years old
Setting & Atmosphäre
The game is set in pre-revolutionary Cuba, focusing on building wealth and influence in island villages through trade and politics.
Tipp für Einsteiger
Take time to understand the auction and variable phase order mechanics for better strategic decisions.
Häufige Fragen
Can I play this solo?
Cuba is designed for 2 to 5 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 120 minutes, depending on player experience and number.
What prior experience do I need?
It is recommended for players experienced with economic strategy games.
How does this compare to similar games?
Cuba uniquely blends market mechanics with political influence and variable phase order, setting it apart from other economic games.
Is this suitable for families?
Due to its complexity and age recommendation of 12+, it suits more experienced players than families with young children.
What mechanic makes it special?
The combination of Auction/Bidding, Hand Management, and Variable Phase Order provides exceptional tactical depth.
Fazit
Cuba is a deep economic game for experienced players who appreciate strategic complexity and player interaction. Its length and complexity may be challenging for newcomers.

























