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Ghostbumpers

Ghostbumpers

3-6
Players
30
Minutes
8+
Age
2025
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You hop into a chaotic bumper-car ride at a monster-filled fairground and try not to lose your nerve. In this trick-taking game you often want to avoid taking too many tricks because each trick risks your character getting scared. Bolder play can earn more points but also increases risk. The fairground/monster theme frames tense, quick decisions in rounds of roughly 30 minutes.

Who Is This Game For?

For groups who like compact, tactical card games: Ghostbumpers suits families with older kids and hobby players who enjoy trick-taking twists. It plays 3–6 players in about 30 minutes, making it good for game nights or short sessions. Prior experience with trick-taking helps but isn’t required.

How It Works

Core mechanics are Trick-taking and Predictive Bid: players play cards to win tricks while predicting (bidding) how many tricks they will take. Scoring balances bravery against risk—taking more tricks can yield higher rewards but also penalties tied to your character getting scared. The gameplay centers on judging risk and timing aggressive versus conservative plays.

Predictive Bid Trick-taking

What Makes It Special

Designed by Inka Brand and Markus Brand, Ghostbumpers mixes classic trick-taking with a predictive-bid twist in an amusement-park/monster setting. The theme supports the gameplay’s tension and keeps rounds compact. No awards are listed in the provided data.

Pro

  • Short playtime (~30 minutes) fits quick sessions
  • Mix of Trick-taking and Predictive Bid offers tactical choices
  • Strong theme (amusement park/monsters) clarifies stakes

Contra

  • Requires 3–6 players; no solo option listed
  • Players unfamiliar with trick-taking may need a learning round
  • Theme may not suit very young children (age 8+)

Setting & atmosphere

The game is set on a fairground populated by monsters and bumper cars; the amusement-park theme shapes the tense, playful mood described by the publisher.

Tips for beginners

Focus on accurately predicting your trick count rather than complex card sequencing; that helps you learn the risk/reward balance quickly.

Frequently asked questions

Can I play this solo?

No. The game is specified for 3–6 players and a solo mode is not listed.

How long does a game really take?

The listed duration is about 30 minutes, making it a short, brisk game.

What prior experience do I need?

Some familiarity with trick-taking helps, but newcomers can pick up the rules quickly.

How does this compare to similar games?

It combines classic trick-taking with Predictive Bid mechanics and applies an amusement-park/monster theme.

Is this suitable for families?

Yes—suitable from around age 8 and up, especially with older children.

What mechanic makes it special?

The Predictive Bid combined with Trick-taking is the standout mechanic.

Fazit

Ghostbumpers is a concise, themed take on trick-taking that rewards risk assessment and prediction. Recommended for groups of three or more who want a short, interactive card game.

Ghostbumpers at your next game night?

Add Ghostbumpers to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Ghostbumpers to my collection