Commands & Colors: Napoleonics
- Designer Richard Borg
- Publisher Doit Games , GaGa Games , GMT Games
- Illustration Pierre Benigni , Pascal Da Silva , Donal Hegarty , Rodger B. MacGowan , Mark Simonitch
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Start for freeWhat to Expect
In Commands & Colors: Napoleonics, you command French or British troops in historic battles. Units move and fight only when ordered via Command Cards, which introduce tactical decisions alongside luck from card draws and dice rolls. Terrain and unit types impact strategies, requiring careful card play to seize opportunities and outmaneuver your opponent.
Who Is This Game For?
Designed for experienced players aged 14 and up, this 90-minute game suits those interested in historical wargames and tactical depth. It is strictly a two-player game with no solo mode, ideal for strategic head-to-head matches.
How It Works
Players use Command Cards to issue orders, managing their hand to control unit movement on a hexagon grid. Combat is resolved through dice rolling, blending strategic positioning with chance. The game employs Campaign/Battle Card Driven mechanics, combining hand management and grid movement to simulate battlefield command.
What Makes It Special
Created by Richard Borg, known for innovative wargames, this title was nominated for the 2010 Charles S. Roberts Award and won the 2012 Games Magazine Best New Historical Simulation Game. Part of the Commands & Colors series, it focuses on Napoleonic Wars with a unique card-driven system.
Awards
2011
- 2012 Games Magazine Best New Historical Simulation Game — Winner
- 2010 Charles S. Roberts Best Ancient to Napoleonic Era Board Wargame — Nominated
Pro
- Authentic simulation of Napoleonic battles
- Tactical depth via Command Cards and hex grid movement
- Dual decision mechanics with dice and cards
- Renowned designer Richard Borg
Contra
- Strictly for two players
- Requires strategic experience and longer playtime
- Not suitable for younger children or casual family play
Setting & Atmosphäre
Set during the Napoleonic Wars, the game centers on the conflict between France and Great Britain, featuring early 19th-century battlefields as tactical arenas.
Tipp für Einsteiger
Focus first on understanding the Command Cards and hex grid movement to navigate battlefield tactics effectively.
Häufige Fragen
Can I play this solo?
No, Commands & Colors: Napoleonics is a strictly two-player game without a solo mode.
How long does a game really take?
A typical game lasts about 90 minutes, though playtime may vary with experience.
What prior experience do I need?
The game is suited for experienced players familiar with tactical wargames.
How does this compare to similar games?
It combines card-driven orders with dice and hex grid movement, characteristic of the Commands & Colors series.
Is this suitable for families?
Due to complexity and age recommendation (14+), it is better suited for seasoned players than casual family gaming.
What mechanic makes it special?
Its blend of Command Cards, dice rolling, and hex grid movement creates a unique tactical experience.
Fazit
Commands & Colors: Napoleonics is highly recommended for players seeking complex, tactical two-player wargames set in the Napoleonic era. The gameplay demands patience and strategic thinking due to its depth and duration.































