Memoir '44
- Designer Richard Borg
- Publisher Days of Wonder , ADC Blackfire Entertainment , Edge Entertainment , Spielworxx
- Illustration Cyrille Daujean , Julien Delval , Yannick Hennebo , Adrien Martinot , Don Perrin , Claude Rica
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Start for freeWhat to Expect
In Memoir '44, players reenact famous World War II battles like Omaha Beach and the Ardennes on a double-sided hex board. Over 15 scenarios provide varied terrain and troop placements. Command your infantry, tanks, and artillery using Command Cards while dice rolls introduce chance, requiring a flexible battle plan to achieve victory.
Who Is This Game For?
Memoir '44 is a strategy game suitable for gamers interested in tactical wargames. With a playtime around 45 minutes, it appeals to those looking for a manageable but engaging tactical experience. Some familiarity with card-driven and dice mechanics helps to get the most from the game.
How It Works
Players use Command Cards to activate units and perform tactical maneuvers on a hex grid. Battles resolve through dice rolling and area control (Area Majority), combining strategic card play with chance elements. Each round, players choose cards to move and attack with their units, aiming to control key terrain and defeat their opponent.
What Makes It Special
Designed by Richard Borg, Memoir '44 won the 2005 Årets Spill Best Strategy Game. It employs the well-known Command and Colors system and stands out as a classic historical miniatures wargame. The blend of card-driven tactics, dice resolution, and authentic WWII scenarios offers a unique gameplay experience.
Awards
2004
2004
- 2005 Årets Spill Best Strategy Game — Winner
- 2004 Charles S. Roberts Best World War II Boardgame — Nominated
- 2004 Meeples Choice Award — Nominated
Pro
- Over 15 historically themed battle scenarios
- Tactical depth through Command Cards and dice mechanics
- Approximately 45-minute playtime for quick engagements
- Winner of the 2005 Årets Spill Best Strategy Game
Contra
- No official solo mode, designed for 2-4 players
- Requires tactical understanding of cards and dice
- While suitable from age 8, complexity fits more experienced players
Setting & Atmosphäre
The game covers major World War II battles, including Normandy landings and Ardennes combat, reflecting the military history with varied units and terrain types.
Tipp für Einsteiger
Start with simpler scenarios to learn card management and dice mechanics before tackling more complex battles.
Häufige Fragen
Can I play this solo?
Memoir '44 is designed for 2 to 4 players and does not include an official solo mode.
How long does a game really take?
A typical game lasts about 45 minutes, allowing for quick tactical battles.
What prior experience do I need?
The game is a strategy title that requires understanding of card-driven and dice mechanics.
How does this compare to similar games?
Memoir '44 uses the Command and Colors system, combining card play with dice in historical scenarios.
Is this suitable for families?
Though recommended for ages 8+, its tactical complexity suits more experienced family gamers.
What mechanic makes it special?
The mix of Command Cards, Dice Rolling, and Area Majority creates versatile tactical options.
Fazit
Memoir '44 is highly recommended for players seeking historical tactical wargames for 2 to 4 players. Its balanced mechanics and moderate playtime make it accessible without sacrificing strategic depth.





























