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Flip 7: With A Vengeance

Flip 7: With A Vengeance

3-28
Players
20
Minutes
8+
Age
2026
Published

Flip 7: With A Vengeance at your next game night?

Add Flip 7: With A Vengeance to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

Players flip cards one by one, avoiding revealing the same number twice while special cards change the flow. Take-That and Interrupt cards can halve points, steal cards, or force opponents to draw, creating direct player interaction. Rounds are short (around 20 minutes) and tense, driven by the decision to bank points or push for a seven-in-a-row bonus. The sequel adds new player interaction on top of the core Flip 7 concept.

Who Is This Game For?

Built for groups and party settings that enjoy quick, social games; it reads as a family/party card game suitable from age 8. No deep prior experience is required, but players should be comfortable with direct interaction and risk-taking. The high player count makes it especially good for large gatherings.

How It Works

Players reveal cards sequentially and try not to flip the same number twice; that basic risk mechanic defines each turn. Special cards introduce Interrupts and Take-That effects — for example halving points, stealing cards, or forcing draws. It's a score-and-reset structure: you accumulate points but can lose or reset them through effects. The blend of Push-Your-Luck and direct interaction leads to short, eventful rounds.

Interrupts Push Your Luck Score-and-Reset Game Take That

What Makes It Special

Designed by Eric Olsen and Alyssa Swatek, this entry expands the original Flip 7 with additional special cards and heightened player interaction. The short playtime (approx. 20 minutes) combined with support for 3–28 players makes it stand out for party use.

Pro

  • Very short playtime (~20 minutes) — easy to play multiple rounds
  • Scales to very large groups (3–28 players)
  • High player interaction via Take-That and Interrupt cards
  • Push-Your-Luck combined with score resetting creates dramatic swings

Contra

  • Take-That mechanics may be unwelcome in mixed groups
  • Little to no thematic depth — primarily an abstract card game

Setting & atmosphere

An abstract numbers-based card game focused on flips and special actions; the product is centered on number sequencing and interaction rather than a narrative theme.

Tips for beginners

Bank points occasionally and pay attention to how special cards are used — in large groups risk can escalate quickly.

Frequently asked questions

Can I play this solo?

No — minimum player count is 3, no solo mode is specified.

How long does a game really take?

Listed duration is about 20 minutes; include setup and explanation time for a slightly longer experience.

What prior experience do I need?

No deep experience required; familiarity with Push-Your-Luck and player interaction helps.

How does this compare to similar games?

Compared to typical Push-Your-Luck games, this one adds Interrupt and Take-That cards for stronger direct interaction.

Is this suitable for families?

Yes, it's suitable from age 8, though families should consider whether take-that elements fit their group.

What mechanic makes it special?

The mix of Push-Your-Luck with Interrupts and Take-That effects defines its character.

Fazit

A brisk party card game with heavy interaction — great for big groups that enjoy risk and confrontation. If your group tolerates take-that mechanics, Flip 7 delivers quick, chaotic rounds.

Flip 7: With A Vengeance at your next game night?

Add Flip 7: With A Vengeance to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Flip 7: With A Vengeance to my collection