10 Days in the National Parks
- Designer Alan R. Moon , Aaron Weissblum
- Publisher The Op Games
- Illustration Gustaf Ö. Hjalmars
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Start for freeWhat to Expect
In 10 Days in the National Parks, players plan a 10-day trip through America's scenic national parks. Using hand management and connections, you strategically link park cards by hiking, motorhome, or airplane. The goal is to complete a continuous travel route before your opponents by arranging your cards effectively.
Who Is This Game For?
This game is designed for families and casual players aged 8 and up who enjoy light educational games with a travel theme. With a 30-minute playtime, it's suitable for quick gaming sessions and has a family-friendly complexity requiring no prior experience.
How It Works
Players place cards into a 10-day tableau, drawing from face-up or face-down piles each turn. They can replace cards to optimize their travel connections. The core mechanics of hand management and connections let players link national parks through various transportation modes to form a continuous route.
What Makes It Special
Designed by Alan R. Moon and Aaron Weissblum, this game is part of the '10 Days in.' series. It blends educational travel content with tactical card management. Though it has no awards yet, its integration of hand management and connections mechanics stands out in the travel game niche.
Pro
- Easy rules suitable for families and casual players
- Educational theme combined with engaging gameplay
- Short playtime of about 30 minutes
- Part of the popular '10 Days in..' series
Contra
- No solo mode available
- May be too simple for expert gamers
- No known awards
Setting & Atmosphäre
The game is set in the USA and focuses on the country's national parks. Players plan a trip linking various scenic parks using different transportation methods.
Tipp für Einsteiger
Focus on logically connecting your cards and strategically use different transport types to optimize your travel route.
Häufige Fragen
Can I play this solo?
No, the game is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A game lasts about 30 minutes, making it suitable for quick sessions.
What prior experience do I need?
The game is family-friendly and requires no special prior experience.
How does this compare to similar games?
10 Days in the National Parks uniquely combines educational travel with hand management and connection mechanics within the '10 Days in.' series.
Is this suitable for families?
Yes, it is suitable for players aged 8 and up with simple mechanics appropriate for family play.
What mechanic makes it special?
The combination of hand management and connections to plan a continuous travel route is central.
Fazit
10 Days in the National Parks is a light family game ideal for players who enjoy thematic card-laying with manageable complexity and short playtime.






























