TZAAR
- Designer Kris Burm
- Publisher Don & Co. , HUCH! , Rebel Sp. z o.o. , Rio Grande Games , Smart Toys and Games, Inc.
- Illustration Kris Burm , lu'cifer
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Start for freeWhat to Expect
In TZAAR, two players each control 30 pieces of three different types and must decide whether to strengthen their own position by stacking or weaken their opponent by capturing. The goal is to eliminate one type of the opponent’s pieces or block their moves. The game offers tense head-to-head battles on a hexagonal grid where every move requires careful strategic evaluation.
Who Is This Game For?
TZAAR is aimed at fans of abstract strategy games who enjoy deep, tactical two-player duels. It is a game for experienced players rather than families, with a typical playtime of around 60 minutes and an age recommendation of 13 and up.
How It Works
TZAAR uses Grid Movement and Map Reduction mechanics: players move pieces on a hexagonal grid and can capture opponent pieces or stack their own to strengthen them. As pieces are removed, the board shrinks in tactical options. Each turn, players must choose between attacking the opponent or reinforcing their own forces to achieve victory.
What Makes It Special
Designed by Kris Burm as the seventh game in the GIPF series, TZAAR replaced TAMSK. It earned a 2008 Spiel des Jahres recommendation and won the 2008 International Gamers Award for General Strategy: Two-players. Its unique mix of abstract strategy and map reduction sets it apart.
Awards
2009
2008
2008
2008
2008
- 2007 Meeples Choice Award — Nominated
Pro
- Deep, tactical gameplay for two players
- Combines Grid Movement and Map Reduction
- Part of the acclaimed GIPF series by Kris Burm
- 2008 Spiel des Jahres recommended
Contra
- Strictly for two players
- Abstract theme may not appeal to all
- Requires concentration and strategic thinking
Setting & Atmosphäre
TZAAR is set on an abstract hexagonal grid with no thematic backdrop, focusing purely on strategic decisions and player interaction.
Tipp für Einsteiger
Focus on balancing offense and defense without committing too heavily to one approach.
Häufige Fragen
Can I play this solo?
No, TZAAR is designed exclusively for two players.
How long does a game really take?
A typical game lasts about 60 minutes, requiring focused play.
What prior experience do I need?
TZAAR is suited for experienced players of abstract strategy games.
How does this compare to similar games?
TZAAR combines Grid Movement with Map Reduction and is part of the GIPF series, distinguishing it from other abstracts.
Is this suitable for families?
Due to its complexity and age recommendation (13+), it is better suited for experienced players.
What mechanic makes it special?
The blend of Grid Movement and Map Reduction creates dynamic tactical gameplay.
Fazit
TZAAR is recommended for two players seeking deep, tactical gameplay. It is less suitable for families or casual players due to its complexity and abstract nature.















