The Game of France, 1940: German Blitzkrieg in the West
- Designer Jim Dunnigan
- Publisher The Avalon Hill Game Co , SPI (Simulations Publications, Inc.)
- Illustration Redmond Aksel Simonsen
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Start for freeWhat to Expect
Players command either German or Allied forces with units like corps and divisions on a map covering the German-French border to the English Channel. The game offers standard and advanced rules plus an 'Idiot's Rule' reflecting Allied command inflexibility. You can explore different orders of battle and alternative historical scenarios.
Who Is This Game For?
This is a two-player game aimed at experienced wargamers who appreciate complex, lengthy sessions. With a playtime around 180 minutes, it demands patience and interest in historical military simulation. Beginners should expect a steep learning curve.
How It Works
The game uses dice rolling, hexagon grid movement, and movement points to maneuver units. Combat outcomes are determined via a ratio-based combat results table. Scenarios and campaign modes allow players to simulate various tactical situations with detailed operational-level gameplay.
What Makes It Special
Designed by Jim Dunnigan, this classic wargame emphasizes tactical accuracy and detail without notable awards. Its hex grid and complex combat tables make it a hallmark of early detailed war simulations.
Pro
- Detailed simulation of historical battles
- Tactical hex-grid strategy with movement points
- Multiple scenarios and advanced rules
- Challenging two-player gameplay
Contra
- Long playtime around 180 minutes
- High complexity and extensive rules
- Only suitable for two players
Setting & Atmosphäre
The game models the 1940 German Blitzkrieg campaign on the Western Front during World War II. The map details the border region from Germany to France and the English Channel with military positions.
Tipp für Einsteiger
Start with the standard rules and gradually learn the advanced options to get accustomed to the game mechanics.
Häufige Fragen
Can I play this solo?
No, The Game of France, 1940 is designed exclusively for two players.
How long does a game really take?
A typical game lasts about 180 minutes, possibly longer due to its complexity.
What prior experience do I need?
Experience with complex wargames or tactical strategy games is recommended.
How does this compare to similar games?
It focuses on historical accuracy with detailed combat results tables and hex-grid movement.
Is this suitable for families?
Due to its complexity and length, it is better suited for experienced players rather than families.
What mechanic makes it special?
Its combination of hexagon grid, movement points, and ratio-based combat results table defines its tactical gameplay.
Fazit
The Game of France, 1940 suits historical simulation fans seeking deep two-player tactical games. Its length and complexity require prior experience and dedication.































