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Sticks & Stones

Sticks & Stones

1-2
Players
45
Minutes
10+
Age
1978
Published

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What to Expect

In this two-player microgame, you command prehistoric warriors armed with stone axes, spears, or bows. The game simulates late Stone Age battles, village raids, and hunts. A special solo scenario lets you hunt a mastodon alone. Optional rules include fire and poisoned weapons for added tactics.

Who Is This Game For?

Designed for players aged 10 and up interested in historical wargames, Sticks & Stones offers a short, tactical experience lasting about 45 minutes. It suits intermediate players who enjoy grid-based movement and dice combat mechanics. Prior experience is helpful but not required.

How It Works

The game uses a hexagon grid for unit movement and dice rolling for combat resolution. Players strategically position warriors and use different weapon types. Optional fire and poison rules add complexity. The mechanics simulate prehistoric combat and hunts on a compact board.

Dice Rolling Grid Movement Hexagon Grid Simulation

What Makes It Special

Designed by David Ray and published in 1978 as part of the Metagaming Microgames series, Sticks & Stones stands out as a tactical two-player wargame focusing on Stone Age warfare with simulation elements and a unique solo mastodon hunt scenario.

Pro

  • Tactical two-player wargame with historical setting
  • Hexagon grid and dice mechanics for strategic depth
  • Includes solo mode for mastodon hunting
  • Short playtime of about 45 minutes

Contra

  • Only supports 1-2 players
  • Older ruleset and design
  • No modern graphics or components

Setting & Atmosphäre

Set in the late Stone Age (Neolithic), the game simulates warfare, village raids, and hunting in prehistoric times, featuring stone weapons and early tribal conflicts.

Tipp für Einsteiger

Focus on understanding hex grid movement and dice combat to better plan your tactics.

Häufige Fragen

Can I play this solo?

Yes, there is a special solo scenario involving a mastodon hunt.

How long does a game really take?

A typical game lasts about 45 minutes, allowing for quick tactical sessions.

What prior experience do I need?

Basic knowledge of wargames and dice mechanics helps but is not mandatory.

How does this compare to similar games?

It focuses uniquely on prehistoric warfare with hex grid movement and a solo hunting scenario.

Is this suitable for families?

Due to its complexity and theme, it is better suited for intermediate players aged 10 and up than young families.

What mechanic makes it special?

The combination of hex grid movement and dice rolling simulates realistic prehistoric combat.

Fazit

Sticks & Stones is recommended for players seeking a historically themed, short-duration tactical wargame. Its limited player count and older design may not appeal to everyone.