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Holy War

Holy War

2-2
Players
90
Minutes
12+
Age
1979
Published

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What to Expect

In Holy War, two factions battle inside a pocket universe using various ship types like Rangers and Psycheships on a hex grid. The game features mechanics such as Dice Rolling, Grid Movement, and Hidden Movement, creating strategic and tense gameplay. The theme revolves around the god Amtik and the conflict between believers and the rebellious Sunthrowers.

Who Is This Game For?

Holy War is designed for two players interested in complex science fiction wargames. It is a strategy game with an estimated playtime of 90 minutes, suitable for experienced players aged 12 and up who enjoy deeper tactical challenges.

How It Works

Players move ships on a hexagonal grid using Grid Movement, while Dice Rolling determines combat and other outcomes. Hidden Movement allows some units to move secretly, adding unpredictability. The game uses Paper-and-Pencil for tracking certain elements, simulating detailed interactions among units.

Dice Rolling Grid Movement Hexagon Grid Hidden Movement Paper-and-Pencil Simulation

What Makes It Special

Designed by Lynn Willis, also known for Godsfire, Holy War is part of Metagaming's Microgame series. It stands out by integrating Hidden Movement with dice-based combat in a sci-fi setting, tailored exclusively for two players.

Pro

  • Combination of Dice Rolling, Hidden Movement, and Simulation
  • Atmospheric science fiction theme
  • Designed specifically for two players
  • Part of the notable Metagaming Microgame series

Contra

  • Strictly for two players
  • Complex rules with a longer playtime (~90 minutes)
  • Requires strategic experience

Setting & Atmosphäre

The game is set in a fictional pocket universe where the god Amtik is contested by two opposing factions. It features interstellar and religious conflict within a science fiction theme.

Tipp für Einsteiger

Take time to understand how dice outcomes and hidden movements influence your strategy.

Häufige Fragen

Can I play this solo?

Holy War is designed exclusively for two players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 90 minutes but can vary depending on player experience.

What prior experience do I need?

This is a strategy game for experienced players comfortable with complex wargames.

How does this compare to similar games?

Holy War combines Hidden Movement with dice combat on a hex grid in a sci-fi setting, distinguishing it from other Microgames.

Is this suitable for families?

Due to its complexity and length, Holy War is better suited for experienced players aged 12 and above, rather than families with young children.

What mechanic makes it special?

The blend of Hidden Movement and Dice Rolling on a hexagonal grid defines the unique gameplay.

Fazit

Holy War is recommended for two players seeking a strategic sci-fi wargame with hidden movements. The game's complexity and length require commitment.