Artifact
- Designer Glenn Williams
- Publisher Metagaming
- Illustration Doug Potter
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Start for freeWhat to Expect
In Artifact, two players compete in four 10-turn scenarios to control an alien artifact on the Moon. Conflicts involve American and Soviet research teams and an alien race summoned by the artifact. The game mixes dice rolling, event cards, and hex grid movement with line-of-sight rules.
Who Is This Game For?
Designed for exactly two players, Artifact is a medium to heavy strategy game with a playtime around 180 minutes. It's suited for experienced players interested in sci-fi wargames, requiring tactical thinking and patience for longer sessions.
How It Works
Players move units on a hexagonal grid, considering line of sight for attacks and positioning. Combat and events are resolved through dice rolls. Four scenarios provide different mission objectives. The game emphasizes direct conflict and strategic control of the artifact.
What Makes It Special
Designed by Glenn Williams and published in 1980 by Metagaming as part of the MicroGame series, Artifact stands out for its combination of hex movement, line of sight, dice rolling, and scenario-driven gameplay in a sci-fi setting.
Pro
- Tactical depth in two-player scenarios
- Combination of dice rolling, events, and hex grid movement
- Science fiction theme set on the Moon
- Part of the recognized Metagaming MicroGame series
Contra
- No solo mode available
- Long playtime of about 180 minutes
- Complex rules may deter beginners
Setting & Atmosphäre
Set on Earth's Moon, the game depicts a conflict in 1980 between American and Soviet teams and an alien race over a mysterious artifact.
Tipp für Einsteiger
Focus on mastering hex movement and understanding line of sight for effective tactical play.
Häufige Fragen
Can I play this solo?
No, Artifact is designed exclusively for two players.
How long does a game really take?
A typical session lasts around 180 minutes, requiring a longer commitment.
What prior experience do I need?
The game is suited for experienced players familiar with tactical wargames and sci-fi themes.
How does this compare to similar games?
Artifact uniquely blends hex movement, line of sight, dice rolling, and event mechanics in a sci-fi microgame format.
Is this suitable for families?
Due to its complexity and length, Artifact is better suited for experienced players rather than families with young children.
What mechanic makes it special?
The combination of dice rolling, events, and hex grid with line of sight defines Artifact's gameplay.
Fazit
Artifact is a niche two-player wargame for fans of tactical science fiction battles with longer playtimes. It appeals to players seeking detailed hex-based combat simulations.



















