Fighting Formations: Grossdeutschland Motorized Infantry Division
- Designer Chad Jensen
- Publisher GMT Games
- Illustration Lee Brimmicombe-Wood , Chad Jensen , Charles Kibler , Rodger B. MacGowan
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Start for freeWhat to Expect
Players command squads, guns, and vehicles on a hex grid representing 75 meters per hex. The game uses an impulse-based initiative system where actions cost initiative points, allowing dynamic turn order. Cards provide assets like snipers and artillery, but the game is not card-driven. Each turn simulates about five minutes, blending dice rolling, line of sight, and tactical positioning.
Who Is This Game For?
Designed for two experienced players interested in detailed WWII simulations. With a playtime around 180 minutes, it suits those who enjoy expert-level wargames. It is not suitable for solo play or casual gamers due to its complexity and length.
How It Works
Fighting Formations features Action Drafting and an impulse mechanism where players spend initiative to perform actions. Movement and combat occur on a hexagon grid with line-of-sight rules. Dice rolling resolves combat outcomes. Unlike traditional Igo-Yougo games, turn order is fluid and depends on current initiative totals.
What Makes It Special
Designed by Chad Jensen, it was nominated in 2011 for the Charles S. Roberts Best World War 2 Era Board Wargame and the Golden Geek Best Wargame. As the first in the Fighting Formations series, it uniquely combines impulse mechanics with detailed WWII tactical simulation.
Awards
2011
- 2011 Charles S. Roberts Best World War 2 Era Board Wargame — Nominated
Pro
- Detailed simulation of WWII Eastern Front battles
- Innovative impulse-based initiative system
- Tactical depth through line of sight and hex grid movement
- Nominated for Charles S. Roberts and Golden Geek awards
Contra
- Strictly for two players, no solo option
- Long playtime around 180 minutes
- High complexity suited for experienced players
Setting & Atmosphäre
The game is set during World War II on the Eastern Front, focusing on the Grossdeutschland Motorized Infantry Division. The maps represent historical battlefields at a scale of 75 meters per hex.
Tipp für Einsteiger
Take your time to learn the impulse initiative system and focus first on movement and basic actions.
Häufige Fragen
Can I play this solo?
No, Fighting Formations is designed exclusively for two players.
How long does a game really take?
A typical game lasts about 180 minutes plus setup time.
What prior experience do I need?
Experience with complex wargames and hex-based tactical mechanics is recommended.
How does this compare to similar games?
Its impulse initiative system creates a dynamic turn order unlike traditional Igo-Yougo wargames.
Is this suitable for families?
Due to its complexity and length, it is not well suited for family play.
What mechanic makes it special?
The combination of Action Drafting and impulse initiative with initiative costs defines the gameplay.
Fazit
This game is recommended for wargame enthusiasts seeking a deep, tactical Eastern Front experience. Its complexity and duration make it less suitable for newcomers or casual sessions.






















