En Route
- Designer Philipp Ivanov
- Publisher CrowD Games
- Illustration Ekaterina Mamontova
Track your results with Playnexi
Add this game to your collection and track sessions, scores, and statistics.
Start for freeThe description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
Over ten rounds you create routes to landmarks in London, New York City, Hong Kong, Paris, Cairo and Rio de Janeiro, plus a fictional First City. Each city has its own rules, cards are chosen via an active-player mechanic where neighbors secretly pick cards and the active player selects one. You use coordinates from the remaining cards to draw tourists and connect attractions on a dry-erase surface.
Who Is This Game For?
Aimed at hobby players (age 14+), the game supports 1–4 players and fits into a ~40-minute play window. If you like flip-and-write, network/route building and tactical card selection, this offers a compact but strategic experience; newcomers should expect a short learning curve for the city-specific rules.
How It Works
En Route combines Flip-and-Write with Network and Route Building, Line Drawing, Grid Coverage and Connections: cards provide coordinates and data, you draw route segments to link tourists and landmarks. The active-player + two-secret-choice step creates direct interaction and partial drafting. Scoring is by Prestige Points awarded for places on your final route according to city rules.
What Makes It Special
Designed by Philipp Ivanov, En Route pairs flip-and-write drawing with a tactical card-selection process and strong player interaction. Each real city and the First City plays differently due to specific city mechanisms. The game uses dry-erase surfaces and is part of the 'En Route' series.
Pro
- City-specific rules provide varied play experiences
- High interaction through the card selection mechanic
- Short playtime (~40 minutes) encourages replay
- Combines flip-and-write with route/network drawing for tactical depth
Contra
- Minimum age 14 limits family with young children
- Requires planning and anticipating opponents—less suitable for casual-only groups
Setting & atmosphere
Theme centers on city travel and tour planning in major metropolises plus a geek-referencing fictional First City.
Tips for beginners
Start by focusing on simple connections and observe how the card selection shapes options; use early games to learn each city's specific rules.
Frequently asked questions
Can I play this solo?
Yes. The game supports solo play (players.min = 1).
How long does a game really take?
The listed duration is 40 minutes; allow a bit more for initial setup and rule explanation for city variants.
What prior experience do I need?
Familiarity with flip-and-write mechanics helps; basic tactical drafting experience is beneficial.
How does this compare to similar games?
En Route stands out by combining flip-and-write drawing with an active card-selection/draft step and distinct city-specific mechanics.
Is this suitable for families?
With a minimum age of 14 and tactical demands, it's better suited to older family members than to young children.
What mechanic makes it special?
The mix of Flip-and-Write with Network and Route Building and Line Drawing defines the game's core.
Fazit
A focused, tactical flip-and-write for players who enjoy route planning and interaction. Recommended if you want short, thoughtful games; less so if you prefer very light family fare.