Stonesaga
Stonesaga at your next game night?
Add Stonesaga to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Stonesaga to my collectionAlready have an account? Log in
- Designer Max Brooke , Luke Eddy
- Publisher Open Owl Studios , Board Game Circus , CrowD Games , Galakta , OOMM
- Illustration Andrea Koroveshi
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You guide generations of a community in a remote glacial valley, with player choices permanently altering the world. Each session represents one generation within an ongoing campaign featuring exploration, crafting, and encounters with giant immortal beasts. The game emphasizes persistent consequences and allows play to continue across sessions or be passed between groups.
Who Is This Game For?
Stonesaga suits experienced hobby players and solo gamers: it supports 1–4 players and asks for commitment to a campaign-style experience. Familiarity with cooperative and legacy-style games helps but is not strictly required.
How It Works
Mechanically Stonesaga is a Cooperative Game and Legacy Game structured as a Scenario / Mission / Campaign Game. Players work together to meet society needs, resolve crises, and develop crafting knowledge by discovering combinations of materials. The design supports drop-in/drop-out play so groups can change between generations while the campaign persists.
What Makes It Special
Designed by Max Brooke & Luke Eddy. Stonesaga’s USP is its discovery-based crafting mechanic combined with legacy-style, persistent world changes across generations, blending Cooperative Game and Scenario-driven campaign play.
Pro
- Legacy/campaign persistence with lasting consequences
- Cooperative play encourages group decision-making
- Discovery-based crafting drives progression
- Flexible drop-in/drop-out support for variable groups
Contra
- Campaign structure leads to extended overall time commitment
- Requires sustained engagement across generations
- Complexity and persistence may deter casual players
Setting & atmosphere
The theme is a prehistoric-fantastical glacial valley where harsh conditions, mysterious areas and giant beasts shape survival and community building. Categories include Civilization, Fantasy and Prehistoric.
Tips for beginners
Take your time in early generations and discuss choices as a team; learning the crafting system is a gradual process.
Frequently asked questions
Can I play this solo?
Yes. Stonesaga supports a solo/solitaire mode (1 player supported).
How long does a game really take?
Listed duration is 120 minutes; individual sessions typically match that length, with additional time for setup and campaign discussion.
What prior experience do I need?
Experience with cooperative and legacy/campaign games is helpful; the game leans toward hobby/enthusiast audiences.
How does this compare to similar games?
Stonesaga merges Cooperative, Legacy and Scenario/Campaign mechanics with a focus on discovery-based crafting and persistent world changes.
Is this suitable for families?
Minimum age is 13; due to campaign complexity it’s better suited to older family members or experienced family groups.
What mechanic makes it special?
The discovery-based crafting system is the standout mechanic, alongside the Cooperative and Legacy elements.
Fazit
Recommended for players who want a long-term cooperative campaign with emergent crafting and exploration. Not ideal for those seeking short, self-contained sessions.
Stonesaga at your next game night?
Add Stonesaga to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Stonesaga to my collectionAlready have an account? Log in