Get started free Log in
A Study in Emerald (Second Edition)

A Study in Emerald (Second Edition)

2-5
Players
60
Minutes
13+
Age
2015
Published

Track your results with Playnexi

Add this game to your collection and track sessions, scores, and statistics.

Start for free

What to Expect

Set in 1882, players navigate a secret war between the Old Ones and Restorationists in a world mixing Sherlock Holmes and Lovecraftian horror. With hidden roles, auctions, and area control, players build decks and manage hands to influence power. Paranoia and shifting alliances create tense gameplay in this unique thematic experience.

Who Is This Game For?

Designed for experienced players aged 13 and up, this 60-minute game suits those who enjoy complex strategy and thematic depth. Prior experience with hidden role and deck-building games is helpful, as the rules, though streamlined, still present a learning curve.

How It Works

Players receive hidden roles and bid in auctions to acquire cards for their deck. Using hand management and open drafting, they compete for area majority and influence on the board. Success depends on strategic use of cards and controlling key regions while navigating secret alliances.

Area Majority / Influence Auction / Bidding Deck, Bag, and Pool Building Hand Management Hidden Roles Open Drafting

What Makes It Special

Martin Wallace's 2015 second edition features artwork by Ian O'Toole and simpler rules. Inspired by Neil Gaiman's award-winning story, it uniquely merges Sherlock Holmes and Cthulhu mythos with hidden roles and political intrigue.

Pro

  • Hidden roles create high player interaction and suspense
  • Unique blend of area majority, auction, and deck-building mechanics
  • Atmospheric setting inspired by Neil Gaiman's story
  • Approximately 60 minutes playtime suitable for game nights

Contra

  • Rules still complex for beginners despite simplifications
  • Requires strategic thinking and patience
  • Not suitable for families with younger children (13+ recommended)

Setting & Atmosphäre

The game is set in an alternate 1882 where the Old Ones rule Earth, combining historical unrest with horror themes from Cthulhu mythos and Sherlock Holmes.

Tipp für Einsteiger

Focus on understanding hidden roles and effective card use. Patience in learning the mechanics improves gameplay.

Häufige Fragen

Can I play this solo?

The game is designed for 2 to 5 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 60 minutes, fitting well into a game night.

What prior experience do I need?

Experience with hidden role and deck-building games will help with learning.

How does this compare to similar games?

Its unique mix of Sherlock Holmes, Cthulhu mythos, and hidden roles sets it apart.

Is this suitable for families?

Due to complexity and age recommendation of 13+, it is better suited for older players.

What mechanic makes it special?

The combination of area majority, auction, and hidden roles defines the gameplay.

Fazit

A Study in Emerald offers a rich experience for players who appreciate strategic hidden role games with deck-building elements in a dark setting. Commitment to learning its mechanics rewards with deep gameplay.