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-60°

-60°

1-4
Players
180
Minutes
12+
Age
2026
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You lead a research team in Antarctica after a meteorite strike: build stations, scout the icy landscape and reach the impact site. The game blends expedition planning, resource management and risk-taking in severe temperatures. Publisher description highlights storm-swept journeys, gearing up for expeditions and scientific projects.

Who Is This Game For?

Aimed at experienced hobby players and fans of complex Euro-style designs. With a playtime around 180 minutes and multiple intertwined mechanics, prior experience with engine or deck/bag-building systems is helpful. Solo play is supported.

How It Works

Core systems are Worker Placement and Deck/Bag/Pool Building, supported by Hand Management, Push-Your-Luck moments and End Game Bonuses. You assign workers, gather resources, and develop your card/pool to enable stronger expeditions. Risk decisions during actions balance potential rewards and set up late-game scoring.

Deck, Bag, and Pool Building End Game Bonuses Hand Management Push Your Luck Solo / Solitaire Game Worker Placement

What Makes It Special

Designed by Alexander Pfister and Peter Prinz, illustrated by Martin Mottet and published by Nanox Games, dlp games and Tranjis Games. The Antarctic setting and the hybrid mix of worker placement with deck/bag mechanics create a distinctive engine-building feel within an exploration theme.

Pro

  • Hybrid of Worker Placement and Deck/Bag/Pool Building for strategic depth
  • Includes solo option
  • Clear exploration theme (Antarctica, meteorite)
  • End Game Bonuses provide strategic targets late in the game

Contra

  • Long playtime (approx. 180 minutes) requires commitment
  • Multiple complex mechanics raise the learning curve for newcomers

Setting & atmosphere

Set in Antarctica after a meteorite impact, teams establish research stations, explore the ice and attempt to reach the impact site. Thematic elements come from the publisher's description.

Tips for beginners

Prioritize understanding how worker placement and your card/pool improvements interact before attempting high-risk actions.

Frequently asked questions

Can I play this solo?

Yes. The game is listed with Solo / Solitaire Game support.

How long does a game really take?

Duration is listed as about 180 minutes; expect longer for first plays due to setup and learning.

What prior experience do I need?

Experience with Worker Placement and Deck/Bag-Building or general engine-building designs is helpful.

How does this compare to similar games?

Its hybrid of worker placement plus deck/bag mechanics and push-your-luck moments sets it apart among exploration titles.

Is this suitable for families?

With a minimum age of 12 and roughly 3-hour playtime, it's better suited to families with experienced teenage players rather than casual family game nights.

What mechanic makes it special?

The interplay between Worker Placement and Deck/Bag/Pool Building, combined with Push-Your-Luck elements, defines the game's character.

Fazit

A solid, theme-forward exploration game for players who enjoy long, strategic sessions. Best if you like multi-mechanic Euro designs and have time for a 3-hour game.

-60° at your next game night?

Add -60° to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add -60° to my collection