10 Days in the USA
- Designer Alan R. Moon , Aaron Weissblum
- Publisher Out of the Box Publishing , Broadway Toys LTD , DV Games , Mandoo Games , The Op Games
- Illustration Jacqui Davis , Gustaf Ö. Hjalmars , John Kovalic , Cathleen Quinn-Kinney
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Start for freeWhat to Expect
In 10 Days in the USA, players plan a ten-day trip across the United States by managing a hand of state and transportation cards. Using connections by foot, car, or plane, players aim to build a continuous travel route. The game requires careful planning and a bit of luck to outwit opponents. It is the first installment in the 10 Days in. series and offers dynamic decision-making with its unique connection mechanics.
Who Is This Game For?
This is a light strategic game suitable for families and casual players aged 10 and up. With a short playtime of about 30 minutes, it requires no prior experience and is ideal for those who enjoy travel-themed games and tactical card management.
How It Works
Each player arranges ten cards representing travel days. In turns, players draw cards from face-up or face-down piles and may replace cards in their ten-day sequence. Connections are made by placing adjacent states, connecting through a third state by car, or linking same-colored states by plane. The goal is to create a continuous route across all ten days.
What Makes It Special
Designed by Alan R. Moon and Aaron Weissblum, 10 Days in the USA won the Mensa Select Award in 2004. As the first game in the 10 Days in. series, it blends Hand Management and Connections into a simple but strategic family card game. The mix of transport methods adds variety uncommon in travel-themed games.
Awards
2004
Pro
- Short playtime of about 30 minutes
- Easy-to-learn rules suitable for families
- Combination of Hand Management and Connections mechanics
- Winner of the 2004 Mensa Select Award
Contra
- Limited to 2-4 players
- No solo mode available
- Too simple for expert gamers
Setting & Atmosphäre
The game focuses on a ten-day journey across the United States, emphasizing connections between states using various transport modes. The USA map and state tiles form the thematic core.
Tipp für Einsteiger
Focus on gradually improving your route and watch the discard piles carefully to optimize your moves.
Häufige Fragen
Can I play this solo?
No, 10 Days in the USA is designed for 2 to 4 players and does not include a solo mode.
How long does a game really take?
A typical game lasts about 30 minutes, making it suitable for quick sessions.
What prior experience do I need?
The game is easy to learn and great for families and casual players with no special prior experience.
How does this compare to similar games?
It uniquely combines Hand Management and Connections with a travel theme and is the first in the 10 Days in. series.
Is this suitable for families?
Yes, it is suitable for ages 10 and up and features simple mechanics ideal for family play.
What mechanic makes it special?
The mix of Hand Management with multiple connection types (foot, car, plane) offers varied tactical options.
Fazit
10 Days in the USA is recommended for families and casual players seeking a short, tactical card game. Its simple mechanics and Mensa Select recognition highlight its quality, though it is not suited for expert-level complexity.




























