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10 Days in Asia

10 Days in Asia

2-4
Players
25
Minutes
10+
Age
2007
Published

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What to Expect

Players plan a ten-day journey through Asia by placing country and transportation tiles on a tray. The goal is to create a continuous travel route connecting all ten days using trains, planes, ships, and foot travel. Railroads allow linking countries along a line, while airlines connect countries of the same color. Players draw or pick from face-up tiles to build their route without rearranging placed tiles, competing to complete their journey first.

Who Is This Game For?

This game suits families and casual players aged 10 and up. With a short playtime of about 25 minutes, it fits quick gaming sessions. The rules are straightforward, requiring little prior experience. It appeals to those who enjoy light tactical planning combined with a travel theme.

How It Works

Each player arranges travel and transport tiles on a ten-day tray. Using Connections and Hand Management, players select tiles from face-up or random draws and place them to form a continuous route. Neighboring countries must be connected by appropriate transport modes like railroads, airlines, or ocean liners. Tiles cannot be rearranged once placed, so careful planning is needed to complete the chain.

Connections Hand Management

What Makes It Special

Designed by Alan R. Moon, 10 Days in Asia is part of the '10 Days in.' series and won the 2008 Boardgames Australia Awards Best International Game. It introduces railroads as a new connection type alongside airlines and ships, combining Connections and Hand Management in a unique travel setting.

Awards

  • 2008 Boardgames Australia Awards Best International Game — Winner

Pro

  • Short playtime of about 25 minutes
  • Easy to learn with clear rules
  • Interesting mix of Connections and Hand Management
  • Part of the popular '10 Days in..' series

Contra

  • Only for 2-4 players
  • Limited complexity for experienced gamers
  • No solo mode available

Setting & Atmosphäre

The game simulates a ten-day journey across various Asian countries using trains, airplanes, and ships. Players connect neighboring and distant countries via transportation routes.

Tipp für Einsteiger

Focus on planning your travel route step-by-step and use available tiles wisely to build a continuous journey.

Häufige Fragen

Can I play this solo?

No, 10 Days in Asia is designed for 2 to 4 players and does not include a solo mode.

How long does a game really take?

A typical game lasts about 25 minutes, allowing for quick play sessions.

What prior experience do I need?

The game is easy to learn and suitable for players without much prior experience.

How does this compare to similar games?

Its combination of Connections with Hand Management and the addition of railroads makes it unique within the '10 Days in.' series.

Is this suitable for families?

Yes, it is recommended for ages 10 and up with simple rules suitable for families.

What mechanic makes it special?

The use of Connections and Hand Management drives the tactical placement of travel routes.

Fazit

10 Days in Asia is recommended for families and casual gamers seeking a compact, tactical travel card game. It offers accessible gameplay with enough planning to engage without complexity.