The Dark Quarter
The Dark Quarter at your next game night?
Add The Dark Quarter to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Evan Derrick , Rafał Wojda-Wołkowycki
- Publisher Lucky Duck Games , Van Ryder Games , Grimspire
- Illustration Piotr Arendzikowski , Jakub Chełstowski , Barbara Gołębiewska , Mateusz Komada , Kacper Kutrzuba , Magdalena Leszczyńska , Damien Mammoliti , Artur Mósca , Maryna Nesterova , Jarek Nocoń , Juliana K. Ponzo , Yelyzaveta Yuzepolska
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You play as agents of the Beaumont Agency investigating crimes that blend the mundane with the supernatural in a magical 1980s New Orleans. The app guides multi-scenario campaigns that react to player decisions, creating a dynamic, changing story. Expect investigation, role-playing choices, and encounters influenced by dice and map-driven events.
Who Is This Game For?
Aimed at experienced groups and adults (18+). It supports 1–4 players, so it works solo or cooperatively, and the listed duration (~180 minutes) suits players who enjoy long campaign sessions. Familiarity with app-supported narrative games is useful for first-time groups.
How It Works
The Dark Quarter is a cooperative scenario/campaign game with strong Storytelling and Role Playing elements, supported by an app that runs missions and events. Players jointly investigate cases, resolve challenges using Dice Rolling and interact with Map Addition scenarios; solo rules are included so one player can run a campaign alone.
What Makes It Special
Designed by Evan Derrick and Rafał Wojda-Wołkowycki, the game places narrative choice at its core and uses an app to shape multi-scenario campaigns. Its focus on investigative storytelling in a supernatural New Orleans sets it apart from standalone mystery titles.
Pro
- Strong narrative campaign set in 1980s New Orleans (publisher description)
- Cooperative play with solo option (1–4 players)
- App-driven scenarios enable dynamic story changes
- Mix of investigation, Role Playing and Dice Rolling for varied gameplay
Contra
- Long playtime (~180 minutes) demands time commitment
- Mature content (18+) — not family-oriented
- Reliance on a digital app/website
Setting & atmosphere
Set in New Orleans, Louisiana circa 1980, the game mixes urban music and food culture with voodoo, curses and supernatural elements. The setting drives scenarios and character fates.
Tips for beginners
Take the first scenario slowly to learn app interactions and campaign pacing; communicate closely within the group during decisions.
Frequently asked questions
Can I play this solo?
Yes. players.min is 1 and the game includes solo/solitaire rules.
How long does a game really take?
Duration is listed at about 180 minutes; campaign play and setup can extend session time.
What prior experience do I need?
Experience with narrative or app-supported campaign games helps, as the game targets adult, experienced groups.
How does this compare to similar games?
It emphasizes multi-scenario campaigns and app-driven narrative choices more than one-off mystery titles.
Is this suitable for families?
No. The game is rated for ages 18+ and contains mature themes.
What mechanic makes it special?
The Scenario/Campaign structure combined with Storytelling and App integration is the defining mechanic set.
Fazit
Recommended for groups seeking long, narrative-driven campaigns and app integration. Not ideal if you prefer short, family-friendly games or quick pick-up sessions.
The Dark Quarter at your next game night?
Add The Dark Quarter to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add The Dark Quarter to my collectionAlready have an account? Log in