Tearable Quest
Tearable Quest at your next game night?
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- Designer Shintaro Ono (大野 森太郎)
- Publisher Allplay
- Illustration 別府さい (Sai Beppu)
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You tear paper to match the exact icons shown on a revealed goal card: weapons, monsters, or treasure. Each round a goal is revealed, a timer runs (real-time), and players simultaneously tear pieces from their sheet. Partial icons don't count and backs of sheets can hold bonuses or curses. After three rounds, the highest scorer wins.
Who Is This Game For?
Suited for families and casual players age 8 and up; the game is very short (~10 minutes) and emphasizes quick reactions over deep experience. It supports solo play but also scales up to large groups, making it useful for party settings.
How It Works
Each round a goal card is exposed (matching task). Then a real-time phase begins where all players simultaneously tear matching icons from their paper. Only fully intact, exact-icon pieces count; partial tears are invalid. Some sheets have effects on the back that can alter scoring. Play is resolved after three rounds to determine the winner.
What Makes It Special
Designed by Shintaro Ono (大野 森太郎) and published by Allplay, Tearable Quest pairs a physical paper-tearing action with real-time puzzle matching. It's part of the "Tiny Box (AllPlay)" series and blends Matching mechanics with a Solo/Multiplayer approach.
Pro
- Very short playtime (~10 minutes) — good as a filler or party game
- Unusual physical interaction: tearing paper as a core mechanic
- Real-Time play creates immediate competition
- Includes Solo / Solitaire Game support
Contra
- Not suitable for players who prefer long, strategic sessions
- Physical tearing may be uncomfortable for some players or in formal settings
Setting & atmosphere
The game uses motif cards showing weapons, monsters and treasure, giving it a light quest/fantasy flavor. The focus remains on mechanics and the paper sheets as the primary play element.
Tips for beginners
Focus on producing complete, cleanly torn icons and check sheet backs for potential bonuses; practice tearing to get tidy pieces.
Frequently asked questions
Can I play this solo?
Yes. The game supports solo play (players.min = 1).
How long does a game really take?
Listed duration is about 10 minutes, typically played as three short real-time rounds.
What prior experience do I need?
Little to none. Suitable from age 8; motor skills and quick reactions help more than rule knowledge.
How does this compare to similar games?
Tearable Quest mixes matching puzzles with a real-time, physical paper-tearing interaction rather than purely card- or token-based puzzles.
Is this suitable for families?
Yes. Minimum age is 8 and the short format is family-friendly.
What mechanic makes it special?
The combination of Real-Time and Matching with a tactile paper-tearing action defines the experience.
Fazit
A brief, tactile puzzle experience for families, parties, and solo players that rewards quick hands and eyes. Not intended for players seeking long, strategic depth.
Tearable Quest at your next game night?
Add Tearable Quest to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Tearable Quest to my collectionAlready have an account? Log in