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Questline

Questline

1-6
Players
15
Minutes
14+
Age
2026
Published

Questline at your next game night?

Add Questline to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

At the Embermoot in Jorekburg you simultaneously refine your hand, search for numbered cards and build an ascending sequence that tells your hero’s story. Play is real-time: draw, discard and swap with neighbors while trying to maximize reputation stars. Games take about 15 minutes and emphasize speed, observation and hand management in a storytelling context.

Who Is This Game For?

Questline suits experienced families and hobby players aged 14 and up. With 1–6 players and a 15-minute playtime it works as a quick filler or a short main game. Familiarity with real-time or drafting mechanics helps but is not strictly required.

How It Works

Core mechanics are Hand Management, Open Drafting, Ordering and Real-Time play. Players simultaneously draw, discard and exchange cards, aiming to form an ascending Card Line that gains reputation stars. Discards are face-up and can be taken by neighbors; cards can also be drawn from face-down decks. Once ready, players remove their discards and claim an epilogue before revealing their questline and scoring.

Hand Management Open Drafting Ordering Real-Time Storytelling Tags

What Makes It Special

Designed by Marc-André Lavoie and Martin Lavoie, Questline blends Real-Time with Storytelling in the established World of Ulos. The open discard and direct neighbor interactions set it apart from typical simultaneous card games.

Pro

  • Very short playtime (~15 minutes) — great for quick rounds
  • Real-Time combined with Hand Management and Open Drafting
  • Supports solo play and up to 6 players
  • Strong storytelling focus within the World of Ulos

Contra

  • Real-time pressure can be stressful for newcomers
  • Minimum age 14 — less suitable for younger children

Setting & atmosphere

Set in the fantasy World of Ulos, specifically in Jorekburg during the Embermoot storytelling festival. The theme supports the game’s narrative card sequences.

Tips for beginners

Focus on building compatible numbered cards and keep an eye on neighbors' face-up discards; play quickly but deliberately.

Frequently asked questions

Can I play this solo?

Yes. The game supports solo play (players.min = 1).

How long does a game really take?

Around 15 minutes; the real-time mechanics keep the session brief.

What prior experience do I need?

Some familiarity with real-time or drafting games helps, but newcomers can learn quickly.

How does this compare to similar games?

Questline pairs real-time play with open discards and neighbor exchanges, emphasizing storytelling within the World of Ulos.

Is this suitable for families?

Partly: with a minimum age of 14 it’s best for families with teenagers.

What mechanic makes it special?

The blend of Real-Time, Open Drafting and Hand Management combined with an Ordering/Card Line goal.

Fazit

A concise, tactical real-time card experience for 1–6 players; ideal for groups who enjoy fast, interactive games. Players seeking slower, deliberative plays may find the tempo challenging.

Questline at your next game night?

Add Questline to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Questline to my collection