Swordquest
- Designer R. Vance Buck
- Publisher Task Force Games
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Start for freeWhat to Expect
In Swordquest, players command leaders, guards, and magic users searching for the lost Sword of Lumina on a full-color hex map. Encounter monsters, enemies, spells, and a controllable yet unpredictable dragon. Its unique tactical combat system lets you face larger forces with a chance to win. Found swords must be safely delivered to a citadel, though some may be counterfeit.
Who Is This Game For?
Designed for players aged 12 and up, Swordquest is a medium-complexity game with about 90 minutes playtime. It includes a solo mode and appeals to those who enjoy strategic fantasy wargames and tactical challenges.
How It Works
Players move units on a hexagon grid, commanding leaders, guards, and magic users to find and secure the Sword of Lumina. The game features tactical combat allowing smaller forces to defeat larger ones. Spells and a dragon add dynamic elements to the battles on the map.
What Makes It Special
Designed by R. Vance Buck and part of Task Force Games' Pocket Games series, Swordquest blends fantasy themes with tactical hex-grid movement and a unique combat system. While it received no awards, it stands out as an early fantasy wargame with solo play.
Pro
- Unique tactical combat system
- Hexagon grid core mechanic
- Includes solo mode
- Part of Task Force Games' Pocket Games series
Contra
- No modern awards or recognitions
- May be complex for beginners
- 90-minute playtime requires patience
Setting & Atmosphäre
Set in a fantasy world, players search for the legendary Sword of Lumina battling creatures and foes across a colorful hex map.
Tipp für Einsteiger
Focus first on understanding the hex-grid system and tactical combat before exploring advanced strategies.
Häufige Fragen
Can I play this solo?
Yes, Swordquest includes a solo mode for single players.
How long does a game really take?
Gameplay lasts around 90 minutes, plus setup time.
What prior experience do I need?
Recommended for players aged 12+ familiar with tactical wargames.
How does this compare to similar games?
Swordquest combines a unique tactical combat system with hex-grid movement and a fantasy setting.
Is this suitable for families?
Due to complexity and length, it is better suited for experienced players rather than families with young children.
What mechanic makes it special?
The hexagon grid mechanic combined with tactical combat defines the gameplay.
Fazit
Swordquest is recommended for fans of tactical fantasy wargames and hex-grid mechanics seeking moderate game length and solo play options.



















