Captain's Log #16
- Designer Ken Burnside , Stephen V. Cole , Bruce H. Graw , Robert Hamilton, IV , Michael C. LaBossiere , Jeff Laikind
- Publisher Amarillo Design Bureau, Inc. , Task Force Games
- Illustration Greg Breault , Dan Carroll , Stephen V. Cole , David Martin (II)
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Start for freeWhat to Expect
This book offers a collection of scenarios and expansions for Star Fleet Battles, including missions like rescuing hostages in Tholian space or hunting new ships such as the Mulakee. Players face tactical challenges on a hex grid with simultaneous action selection, requiring strategic planning. Numerous new ship SSDs and background info enhance the gameplay experience.
Who Is This Game For?
The game targets experienced Star Fleet Battles players and sci-fi wargame enthusiasts. As an expansion, it requires familiarity with the base game rules and at least two players, since no solo mode exists. Complexity is expert-level, demanding prior knowledge and patience for longer sessions.
How It Works
Captain's Log #16 uses Hexagon Grid and Simultaneous Action Selection mechanics to depict tactical space battles. Players plan moves simultaneously and maneuver ships on a hex map, integrating new ships and scenarios from the book. This demands foresight and coordinated actions to achieve mission goals.
What Makes It Special
Created by a design team including Jeff Laikind, this expansion is part of the Captain's Log magazine series within the Star Fleet Universe. It adds unique scenarios and new vessels to the detailed Star Fleet Battles system, renowned for its deep space combat simulation. No official awards are recorded, but the series is respected among sci-fi wargame fans.
Pro
- Expansion with new scenarios and ships for Star Fleet Battles
- Core mechanics include Hexagon Grid and Simultaneous Action Selection
- Part of the established Captain's Log magazine series
- Suitable for experienced players seeking tactical depth
Contra
- No solo mode included
- High complexity, not recommended for beginners
- No official game duration specified
Setting & Atmosphäre
Set in the Star Fleet Universe, based on the Star Trek TV shows, the game features space battles between various factions with detailed ships and tactical challenges.
Tipp für Einsteiger
Start with the Star Fleet Battles base game to understand the complex rules and mechanics before using this expansion.
Häufige Fragen
Can I play this solo?
Captain's Log #16 requires at least two players and does not offer a solo mode.
How long does a game really take?
There is no official game duration since this is an expansion containing various scenarios.
What prior experience do I need?
Experience with Star Fleet Battles and complex wargames is necessary due to the demanding rules.
How does this compare to similar games?
Captain's Log #16 expands the Star Fleet Battles system with new scenarios and ships developed specifically for the Star Fleet Universe.
Is this suitable for families?
Due to high complexity and no age recommendation, it is more suited for experienced players than families with children.
What mechanic makes it special?
The combination of Hexagon Grid and Simultaneous Action Selection delivers tactical depth and strategic planning in real time.
Fazit
Captain's Log #16 is recommended for Star Fleet Battles veterans seeking to deepen their tactical options. It is less suitable for newcomers without the base game or prior experience.













