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Revenant

Revenant

1-4
Players
120
Minutes
14+
Age
2026
Published

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You play rival admirals guiding a fleeing fleet after the Voidfall catastrophe, protecting the Revenant’s databanks and seeking influence with Great Houses. Over four rounds you assign crew to ships to fight corrupted forces, explore planets, upgrade and deploy vessels. The game blends tactical placement decisions with shifting alliances and hidden victory points.

Who Is This Game For?

For experienced gamers and sci-fi fans: ages 14+, around 120 minutes per game. Players familiar with Worker Placement and area-control mechanics will find the strategic depth accessible; relative newcomers should expect an initial learning curve.

How It Works

Revenant uses Worker Placement to perform actions on ships and locations while Area Majority / Influence tracks your standing with the Great Houses. Players manage combat, repairs, exploration and upgrades, leverage Variable Player Powers, and contend with automated attacks by the Voidborn at the end of each round. Hidden Victory Points mean scoring priorities aren’t always public.

Area Majority / Influence Hidden Victory Points Variable Player Powers Worker Placement

What Makes It Special

Designed by Allan Kirkeby, Revenant merges Worker Placement and Area Majority with Hidden Victory Points in a fleet-escape sci-fi setting. The BGG data notes crowdfunding and digital traces (Kickstarter, TTS, DIZED tutorial) among its family entries.

Pro

  • Strong thematic framing around the Voidfall fleet (BGG description)
  • Blend of Worker Placement and Area Majority / Influence mechanics
  • Variable Player Powers enable varied playstyles
  • Hidden Victory Points increase tension and replay value

Contra

  • Long playtime (~120 minutes) requires commitment
  • Complexity and hidden scoring can be challenging for new players

Setting & atmosphere

Set in the Voidfall universe, a battered human fleet flees the Voidborn while carrying humanity’s knowledge aboard the Revenant. The theme centers on balancing fleet defense, resources and political influence among the Great Houses.

Tips for beginners

Focus first on learning action spaces and how influence is gained; allocate some turns to defense to avoid surprise losses from automated attacks.

Frequently asked questions

Can I play this solo?

Yes. The game supports solo play (players.min = 1).

How long does a game really take?

The listed duration is about 120 minutes; setup and explanation will add time, especially on the first play.

What prior experience do I need?

Prior experience with Worker Placement and area-control mechanics is helpful due to the game’s strategic demands.

How does this compare to similar games?

Revenant pairs Worker Placement with a prominent influence/area-majority system inside a fleet-escape sci-fi theme, distinguishing it from plain euro-style placements.

Is this suitable for families?

With a 14+ age recommendation and a ~120-minute runtime, it’s better suited to families with older or experienced players.

What mechanic makes it special?

The combination of Worker Placement with Area Majority / Influence and Hidden Victory Points defines its core mechanical identity.

Fazit

Revenant is recommended for groups seeking a thematic sci-fi worker-placement experience with influence mechanics. Its two-hour length and strategic depth make it less suited for very casual sessions.

Revenant at your next game night?

Add Revenant to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Revenant to my collection