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Game Designer

Allan Kirkeby

Allan Kirkeby is a game designer active since 2026, focused on science-fiction themes and mechanics like worker placement and area-majority.

  • 1 Games

Biography

Allan Kirkeby appears in our database from 2026. His BGG bio states he has designed and led development of many computer games and today advises and teaches game-startups while designing board games in his spare time. Exact birthdate or nationality are not provided in the source data.

Career

Kirkeby started making games as a child, played tabletop miniatures and ran D&D campaigns in his teens, then moved into computer game development. Since 2026 he also has published board games listed. His work combines a science-fiction setting with mechanics such as worker placement, area majority/influence, variable player powers and hidden victory points.

Most Famous Games

The sole listed title is Revenant (2026), a science-fiction board game and currently his main credited release in our database.

Design Style

His design approach pairs strategic area control and influence with asymmetrical player powers and hidden scoring, often using worker-placement for tactical planning.

Frequently Asked Questions

Where is Allan Kirkeby from?

The source data does not state his country of origin.

What is their most famous game?

His most notable listed game is Revenant (2026).

What mechanic is their signature?

Signature mechanics include Area Majority/Influence, Hidden Victory Points, Variable Player Powers and Worker Placement.

How long have they been active?

He is recorded as active from 2026.

Verdict

Recommended for players who enjoy thematic sci‑fi with area control, asymmetric roles and hidden objectives.

Games in Our Database (1)