Pathfinder Quest
Pathfinder Quest at your next game night?
Add Pathfinder Quest to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Jason Bulmahn , Joe Pasini
- Publisher Paizo Publishing
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You explore Darkmoon Vale across a multi-session campaign, facing monsters, making decisions with lasting consequences, and building characters by choosing ancestry, class and abilities or using iconic prebuilt heroes. Each player's choices affect the campaign; scenarios are guided by Adventure and Challenge books. There is no GM—rules and scenario books drive the narrative.
Who Is This Game For?
For groups who enjoy cooperative, narrative campaign games: suitable for ages 12+, sessions of about 2 hours per adventure, and 1–4 players. It targets gamers who appreciate extended campaign play rather than quick one-off sessions.
How It Works
Pathfinder Quest is a Cooperative Game and Scenario/Campaign Game with Solo options and strong Storytelling. Players create or pick heroes, explore modular map tiles, resolve encounters from the Adventure Book and consult the Challenge Book for hidden outcomes. An Endless Adventure Mode can generate shorter, randomized encounters using components from the box.
What Makes It Special
Designed by Jason Bulmahn and Joe Pasini and published by Paizo Publishing, the game blends campaign storytelling with structured outcome resolution via a Challenge Book. The mix of modular maps, scenario-driven play and no-GM design distinguishes it among adventure titles.
Pro
- Cooperative campaign play for 1–4 players (includes solo option)
- Strong storytelling with Adventure and Challenge books guiding outcomes
- Modular map tiles and a mode for generated encounters increase flexibility
- No GM required—scenarios are rule-driven
Contra
- Approx. 2-hour adventures require time and planning
- Campaign structure can be demanding for casual groups
Setting & atmosphere
Set in the fantasy region Darkmoon Vale within the Pathfinder setting, the game centers on classic fantasy adventuring against a regional threat.
Tips for beginners
Start with the iconic prebuilt heroes to learn rules and flow, then move to full character creation once comfortable.
Frequently asked questions
Can I play this solo?
Yes. The game supports solo play and is listed for 1–4 players.
How long does a game really take?
Each adventure is described as lasting about 2 hours; the Endless Adventure Mode allows for shorter, generated encounters.
What prior experience do I need?
Players 12+ can play; familiarity with cooperative adventure games helps, but prebuilt heroes ease the learning curve.
How does this compare to similar games?
Compared to quick randomized dungeon crawlers, Pathfinder Quest emphasizes campaign storytelling, decision-driven outcomes and structured scenario resolution.
Is this suitable for families?
Suitable for ages 12+, though the multi-session campaign format suits families with time for longer adventures.
What mechanic makes it special?
The combination of Cooperative Game, Scenario/Campaign structure and Storytelling defines the experience.
Fazit
If you want a narrative, cooperative campaign with ~2-hour scenarios, Pathfinder Quest delivers a comprehensive package. If you prefer short, standalone one-shots, the campaign focus may be less suitable.
Pathfinder Quest at your next game night?
Add Pathfinder Quest to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Pathfinder Quest to my collectionAlready have an account? Log in