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Pathfinder Adventure Card Game: Rise of the Runelords – Base Set GOLDEN GEEK NOMINIERT 2013

Pathfinder Adventure Card Game: Rise of the Runelords – Base Set

1-4
Players
90
Minutes
13+
Age
2013
Published

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What to Expect

Players take on roles of heroes fighting dark forces in the world of Varisia. Each character has unique skills represented by cards and dice. Together, players build decks with spells, allies, and weapons to face challenges from an enemy deck. The goal is to defeat a villain before time runs out. Campaign and role-playing elements provide a layered cooperative experience.

Who Is This Game For?

This game targets experienced players and fantasy fans aged 13 and up who enjoy cooperative adventure and deck-building games. With a playtime of about 90 minutes, it supports 1 to 4 players including solo play. Beginners should expect some complexity due to its combination of campaign, deck-building, and dice mechanics.

How It Works

Pathfinder Adventure Card Game uses Cooperative Game, Deck, Bag, and Pool Building, and Dice Rolling mechanics. Players select characters with attributes represented by differently sized dice. They enhance their decks with equipment, allies, and spells to overcome challenges from an opponent deck. Hand management and campaign progression span multiple sessions.

Cooperative Game Deck, Bag, and Pool Building Dice Rolling Hand Management Move Through Deck Role Playing

What Makes It Special

Designed by Mike Selinker, Chad Brown, Tanis O'Connor, Paul Peterson, and Gaby Weidling, the game was nominated in 2013 for awards like Board Game Quest Awards Best Coop Game and Golden Geek Best Card Game. It blends role-playing elements with cooperative deck-building and campaign mechanics, distinguishing it from typical card games.

Awards

GOLDEN GEEK NOMINIERT 2013
Nominated
2013
  • 2013 Board Game Quest Awards Best Coop Game — Nominated
  • 2013 Board Game Quest Awards Most Innovative Game — Nominated
  • 2013 Meeples Choice Award — Nominated

Pro

  • Cooperative gameplay with role-playing elements
  • Campaign mode for extended play
  • Includes solo mode
  • Versatile deck-building with various characters

Contra

  • Relatively complex for beginners
  • Around 90 minutes playtime demands patience
  • Recommended for ages 13 and up

Setting & Atmosphäre

Set in the fantasy world of Varisia, full of dark magic, ancient ruins, and dangerous creatures. Players fight threats like demons, cultists, and goblins endangering the peaceful town of Sandpoint.

Tipp für Einsteiger

Start with simple characters and focus on learning deck-building and dice mechanics gradually.

Häufige Fragen

Can I play this solo?

Yes, the game supports solo play.

How long does a game really take?

A game typically lasts about 90 minutes plus setup time.

What prior experience do I need?

This is a medium complexity game requiring understanding of deck-building and cooperative mechanics.

How does this compare to similar games?

It combines cooperative deck-building with role-playing and campaign structure.

Is this suitable for families?

Recommended for ages 13+, more suited to experienced players than young children.

What mechanic makes it special?

The mix of Cooperative Game, Deck Building, and Dice Rolling mechanics stands out.

Fazit

A recommended cooperative deck-building RPG for fans of fantasy campaigns. It requires patience and learning but offers long-term enjoyment in the world of Varisia.