Leylines
Leylines at your next game night?
Add Leylines to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Daryl Andrews , Wolfgang Kramer
- Publisher Arcane Wonders , Mirakulus
- Illustration Stephen Gibson , Daniel Lieske , Damien Mammoliti
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
Players travel the forest along magical leylines, gather resources and seek out wandering fae markets. Each round you place dice to program your actions, then move across a circular board collecting goods. Markets pay differently for various resources, so route planning and market timing matter. The game blends resource collection with economic decisions in a thematic woodland setting.
Who Is This Game For?
Aimed at gamers who enjoy medium‑complexity titles and a ~60 minute playtime. Suitable for older children (age 10+) and groups comfortable with programmed-action mechanics. Prior experience with Euro‑style economic planning helps but is not required.
How It Works
Core systems are Programmed Movement and a Market: players place dice to plan their daily actions, then use those actions to move along the leylines and pick up resources. Resources are delivered to roaming markets to earn gold or magical items; different markets value goods differently. The game ties action programming to economic choices and route optimization.
What Makes It Special
Designed by Daryl Andrews with Wolfgang Kramer, Leylines reimagines classic ideas in a new fantasy world. The circular board with leylines and wandering markets and the combination of programmed actions and market dynamics give it a distinct tactical focus. Publisher description notes acrylic standees as part of the presentation.
Pro
- Programmed Movement plus Market creates meaningful planning choices
- Clear fantasy economic theme with wandering markets
- Approx. 60 minute playtime fits regular gaming sessions
- Design credits: Daryl Andrews and Wolfgang Kramer
Contra
- Not playable solo (2–6 players)
- Takes some time to learn for players new to programmed actions or market systems
Setting & atmosphere
A magical forest where leylines weave between pines and lead to mobile fae markets. The theme centers on gathering woodland resources and trading with itinerant merchants.
Tips for beginners
Focus first on understanding action programming and observe market preferences before attempting complex plans.
Frequently asked questions
Can I play this solo?
No. Leylines is designed for 2–6 players and does not include a solo mode.
How long does a game really take?
The listed duration is about 60 minutes; setup and rule explanation can add a bit of time.
What prior experience do I need?
Familiarity with programmed actions or market mechanics speeds up learning; newcomers will need a short learning period.
How does this compare to similar games?
Leylines pairs programmed movement with market dynamics on a circular board, emphasizing route and market timing more tightly than many single‑mechanic titles.
Is this suitable for families?
With a minimum age of 10 it can work for families with older children, though its complexity leans toward the hobbyist audience.
What mechanic makes it special?
The combination of Programmed Movement and Market mechanics defines the game's strategy and player interaction.
Fazit
Leylines is recommended for groups that enjoy tactical route planning and market-driven decisions within a 60‑minute session. Best for players comfortable with programmed-action mechanics.
Leylines at your next game night?
Add Leylines to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Leylines to my collectionAlready have an account? Log in