Descent: The Road to Legend
- Designer Robert A. Kouba , Kevin Wilson
- Publisher Fantasy Flight Games , Edge Entertainment , Heidelberger Spieleverlag , Nexus Editrice
- Illustration Jesper Ejsing , John Goodenough , Frank Walls
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Start for freeWhat to Expect
You explore dark realms where evil Overlords scheme to unleash chaos. Players take on heroic roles, navigating a modular map of Terrinoth. The game blends dice rolling, role-playing, variable player powers, and team-based play in a lengthy campaign lasting about 240 minutes.
Who Is This Game For?
Designed for experienced players aged 12 and up, this expert-level campaign game is best for groups of 2 to 5 who enjoy deep cooperative adventures. Prior knowledge of the base Descent game is recommended due to complexity and long playtime.
How It Works
Players roll dice to resolve combat and actions while exploring a modular board representing Terrinoth. Each hero has unique abilities, and teamwork is key to defeating Overlords. Campaign rules link sessions into a continuous narrative.
What Makes It Special
Designed by Robert A. Kouba and Kevin Wilson, this expansion to the Descent series adds campaign mechanics and was nominated for the 2009 Golden Geek Best Board Game Expansion. Its mix of role-playing, team-based gameplay, and modular board sets it apart from typical fantasy adventures.
Awards
2009
Pro
- Encourages cooperative team play
- Campaign system connects multiple sessions
- Variable player powers increase replayability
- Modular board creates dynamic exploration
Contra
- Long playtime around 240 minutes
- Requires experience with base Descent game
- Complex rules may deter newcomers
Setting & Atmosphäre
Set in the fantasy world of Terrinoth, players face dark Overlords threatening the realm. The modular map features various regions to explore and conquer.
Tipp für Einsteiger
Take time to learn the campaign rules carefully and play with experienced players to ease the learning curve.
Häufige Fragen
Can I play this solo?
The game supports 2 to 5 players and does not include an official solo mode.
How long does a game really take?
A typical session lasts about 240 minutes, making for an extended play experience.
What prior experience do I need?
Experience with the base Descent game is recommended due to the campaign's complexity.
How does this compare to similar games?
Its combination of role-playing, modular board, and team-based campaign gameplay differentiates it from other fantasy adventure games.
Is this suitable for families?
Due to complexity and length, it is better suited for experienced players aged 12 and older rather than families with young children.
What mechanic makes it special?
The campaign system with variable player powers and modular board makes this game unique.
Fazit
Descent: The Road to Legend is recommended for fans of immersive fantasy campaigns who have time for long gaming sessions. It shines with cooperative play but demands commitment.

























