Coming of Age
Coming of Age at your next game night?
Add Coming of Age to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Dani Garcia
- Publisher Ludonova , DSV Games , Giant Roc
- Illustration Edu Valls
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You start the game as a child with limited interests and parent-assisted progression. Over the years you gain independence, new interests and access to more experiences across city locations. You form memories, friendships and personality traits while pursuing life goals, using dice management to visit places and acquire experiences that alter your personal board.
Who Is This Game For?
Aimed at hobby gamers who enjoy narrative, theme-heavy games; suitable from age 14 and with a playtime of about 80 minutes (extended). The 1–4 player range includes solo play for single-player sessions.
How It Works
Dice Rolling is the core mechanic: you manage dice to perform actions and visit locations in the city. Your personal board records personality aspects and gained experiences that change over time. As years pass in the game, new interests unlock further options, making mid- to long-term planning relevant. Early play is influenced by parental help and limited initial abilities.
What Makes It Special
Designed by Dani Garcia, Coming of Age emphasizes personal life development rather than pure scoring. It is listed under the family 'Theme: My Best Life' and centers on Dice Rolling. The game links childhood, adolescence and adulthood into a single progression, as described by the publisher.
Pro
- Clear narrative focus on personal development (publisher description)
- Accessible core mechanic: Dice Rolling
- Supports solo play (1–4 players)
- Distinct life-phase progression (child → youth → adult)
Contra
- Approximately 80 minutes playtime requires commitment
- Narrative emphasis may not appeal to players preferring abstract strategy
Setting & atmosphere
The game follows characters through years of life in a city setting, structured around childhood, teen years and adulthood. The publisher description highlights urban experiences and interpersonal relationships.
Tips for beginners
Play a solo session first to learn how dice management affects your personal board and how experiences change your options.
Frequently asked questions
Can I play this solo?
Yes. The game supports solo play (minimum players = 1).
How long does a game really take?
Listed duration is about 80 minutes; allow extra time for setup and learning.
What prior experience do I need?
Targeted at hobby gamers; basic familiarity with dice-management games is helpful.
How does this compare to similar games?
Rather than pure point competition, Coming of Age focuses on personal development across life phases.
Is this suitable for families?
Recommended from age 14; better suited to families with older teens due to thematic depth and duration.
What mechanic makes it special?
Dice Rolling combined with evolving personal boards is the central mechanic.
Fazit
Coming of Age is recommended for players who prefer narrative, character-driven games with dice management. It is less suited for those seeking short, lightweight sessions.
Coming of Age at your next game night?
Add Coming of Age to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Coming of Age to my collectionAlready have an account? Log in