Carl von Linné
Carl von Linné at your next game night?
Add Carl von Linné to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
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- Designer Michal Peichl
- Publisher Pink Troubadour , DSV Games , MINDOK , Tesla Games , Vagabund
- Illustration Stanislava Pajonková , Michal Řezníček
The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.
What to Expect
You play as natural historians in the early 18th century, exploring regions, collecting specimens, tending botanical gardens, corresponding with institutions and publishing works. Gameplay balances fieldwork and scholarly study via an action-based lens system as you build knowledge and reputation in a developing taxonomy.
Who Is This Game For?
Aimed at hobby and educational gamers: age 12+, around 120 minutes per session (evening-length to extended). Familiarity with strategic mechanics like Action Points and Worker Placement is beneficial; newcomers should expect a learning curve.
How It Works
Mechanically the game uses Action Points and Movement Points combined with Area Movement and Track Movement to model exploration and travel. Players use Action Retrieval and different worker types (Worker Placement, Different Worker Types) while managing Income and chasing End Game Bonuses through publications and reputation.
What Makes It Special
Designed by Michal Peichl, the game ties historic scientific practice to gameplay through Variable Player Powers and a dedicated lens/action system that links field collection with academic output.
Pro
- Strong educational theme focused on taxonomy and research
- Rich mechanical mix: Action Points, Worker Placement and Area Movement
- Includes solo mode for 1 player
- Long sessions (approx. 120 minutes) allow strategic planning
Contra
- Long playtime requires commitment
- Complex mechanics may deter new players
Setting & atmosphere
Set in the early 18th century around natural history expeditions and botanical research. Players act as researchers collecting samples and publishing findings within scientific networks.
Tips for beginners
Focus early sessions on mastering action and movement systems and prioritize building steady income toward end-game scoring.
Frequently asked questions
Can I play this solo?
Yes. The game supports solo play — players.min is 1.
How long does a game really take?
Listed duration is about 120 minutes; include teaching/setup time for your first plays.
What prior experience do I need?
Experience with medium-weight strategy games and mechanics like Action Points or Worker Placement helps.
How does this compare to similar games?
It emphasizes scientific research and publication as core goals rather than pure resource optimization.
Is this suitable for families?
With a minimum age of 12, it's suitable for families who enjoy longer, strategic games.
What mechanic makes it special?
The combination of Action Points, Action Retrieval and different worker types shapes the game's feel.
Fazit
Recommended for players who enjoy thematic, strategic games with a research focus and 120-minute sessions. Not ideal if you prefer short, casual games or have no experience with medium-to-heavy mechanics.
Carl von Linné at your next game night?
Add Carl von Linné to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.
Add Carl von Linné to my collectionAlready have an account? Log in