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Illustrator

Michal Řezníček

Michal Řezníček is an illustrator working on educational and nature-themed games; listed as active from 2025.

  • 1 Games

Biography

Michal Řezníček is an artist and illustrator whose BGG bio cites interests in art, history and music and freelance work for studios and museums. Birthdate and nationality are not provided in the source. Our database records two games credited to him.

Career

Řezníček appears in our data as an illustrator starting in 2025 and is credited on at least two titles: Forestry (2025) and Carl von Linné (2026). His background (per BGG) includes commissions for studios and museums and an expressed interest in fantasy and 3D art. The projects listed tend toward educational and environmental themes and feature mechanics like Action Points and End Game Bonuses.

Most Famous Games

The database lists Forestry (2025) and Carl von Linné (2026) as his main credits. None of the listed titles in the provided data show awards. Top titles: Forestry (2025), Carl von Linné (2026).

Design Style

His illustrations lean toward historical and nature-related motifs, fitting educational and environmental categories. Frequent mechanics in his projects include Action Points, End Game Bonuses and Variable Player Powers, suggesting informative, detail-oriented artwork.

Frequently Asked Questions

Where is Michal Řezníček from?

The source data does not state his nationality or birthplace.

What is their most famous game?

One of the most recent projects in our data is Carl von Linné (2026).

What mechanic is their signature?

Action Points, End Game Bonuses and Variable Player Powers are frequent in his credited projects.

How long have they been active?

He is listed as active from 2025 in our data.

Verdict

Good fit for publishers seeking illustrations with a historical or natural-science focus.

Games in Our Database (3)