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Pilgrims: Curious Adventures

Pilgrims: Curious Adventures

1-4
Players
45
Minutes
10+
Age
2025
Published

Pilgrims: Curious Adventures at your next game night?

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You play a wanderer crossing a fairytale map, collecting items and unusual companions while solving small movement puzzles. The game lasts four rounds; players combine character and item cards to complete adventure contracts for victory points and permanent upgrades. Play centers on planning movement across a grid to pick up the right cards and trigger extra actions via combinations.

Who Is This Game For?

Aimed at families and casual players who enjoy tactical puzzles and set collection; recommended age is 10+. With an approximate 45-minute playtime, it fits a game night without becoming lengthy. Players with some experience in tactical family/intro-level hobby games will get more out of the movement puzzles.

How It Works

Pilgrims uses Grid Movement and Pattern Movement as its core: each turn presents a small movement riddle across a grid. You perform Set Collection by gathering items and companions, combine cards to gain extra actions, and complete Contracts/Adventure cards for points. End Game Bonuses are part of scoring, and a Solo/Solitaire option exists for single-player play.

Contracts End Game Bonuses Grid Movement Pattern Movement Set Collection Solo / Solitaire Game

What Makes It Special

Designed by Radim Jurda and developed in cooperation between Pink Troubadour and Amanita Design, Pilgrims adapts the video-game setting into a boardgame. It blends movement-puzzle mechanics with card-driven upgrades over exactly four rounds, creating a compact family-oriented puzzle experience.

Pro

  • Licensed video-game theme via cooperation with Amanita Design
  • Short playtime (~45 minutes) suitable for game nights
  • Mix of Grid Movement and Set Collection adds tactical depth
  • Includes Solo/Solitaire play (players.min = 1)

Contra

  • Four-round structure may feel limiting to heavy gamers
  • Movement puzzles require some learning for new players

Setting & atmosphere

Set in a fairytale fantasy world inspired by the video game, you travel as a wanderer, meet quirky companions and collect items to complete adventures and build stories.

Tips for beginners

Focus first on simple card combinations and familiarise yourself with common movement patterns on the grid before attempting longer chains of actions.

Frequently asked questions

Can I play this solo?

Yes. players.min is 1, so a solo/solitaire mode is provided.

How long does a game really take?

The listed duration is about 45 minutes; add time for setup and initial explanation.

What prior experience do I need?

Some experience with tactical family games helps because grid movement and set collection are central.

How does this compare to similar games?

Pilgrims pairs grid/pattern movement with set collection and card combos within a licensed video-game world.

Is this suitable for families?

Yes. Minimum age is 10 and the ~45-minute playtime is family-friendly.

What mechanic makes it special?

The Grid Movement / Pattern Movement combined with Set Collection and Contracts defines the experience.

Fazit

Pilgrims is recommended for families and fans of the Amanita Design setting who enjoy movement puzzles and card combinations. Its short playtime makes it accessible while preserving tactical choices.

Pilgrims: Curious Adventures at your next game night?

Add Pilgrims: Curious Adventures to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Pilgrims: Curious Adventures to my collection