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Four Horsemen

Four Horsemen

1-4
Players
120
Minutes
14+
Age
2025
Published

Four Horsemen at your next game night?

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The description, FAQ and assessments for this game were generated with the help of artificial intelligence from the game data and reviewed editorially. Spotted a mistake? Let us know.

What to Expect

You play asymmetrical heroes, upgrade your deck with relics and coordinate followers to delay catastrophic events. A central demonic foe and escalating threats force group decisions about sacrificing or playing relics. Resource management, fighting hordes and using tracks to slow the Horsemen create tense, scenario-driven rounds. The designer notes many heroes, villains and events for high scenario variety.

Who Is This Game For?

Four Horsemen targets experienced players (age 14+) who enjoy cooperative, strategic games of roughly 120 minutes. The game supports solo play but rewards groups that communicate and plan. Familiarity with deck-building and cooperative mechanics shortens the learning curve.

How It Works

Core mechanics are Cooperative Game, Deck Construction and Track Movement. Each player controls an asymmetrical hero with unique powers and a starting deck. Over turns you acquire relic cards to strengthen or sacrifice for effects. The group must manage resources, respond to events, defeat demonic forces and delay the Horsemen along progression tracks to avoid defeat.

Cooperative Game Deck Construction Track Movement

What Makes It Special

Designed by Jeremy Rowley, Four Horsemen blends deck-building with cooperative resource management in a mythological apocalypse theme. The data lists a Kickstarter family association (Crowdfunding: Kickstarter) and the designer description emphasizes thousands of unique scenarios from varied heroes, villains and events.

Pro

  • Cooperative focus requiring team coordination
  • Asymmetrical heroes increase replayability
  • Deck construction allows meaningful progression
  • Large variety of scenarios and events

Contra

  • Long playtime (~120 minutes) demands a time commitment
  • Complexity and asymmetry can be steep for new players

Setting & atmosphere

The game is set in a mythological/apocalyptic context: legendary heroes confront a demonic main antagonist and try to prevent the Four Horsemen's ride. All setting details come from the designer description.

Tips for beginners

Focus early on your heroes' synergies and treat the first few games as learning sessions; prior deck-building experience helps.

Frequently asked questions

Can I play this solo?

Yes. The game supports solo play (minimum players = 1).

How long does a game really take?

Estimated duration is about 120 minutes; setup and learning can make first sessions longer.

What prior experience do I need?

Experience with cooperative games and deck-construction is helpful due to asymmetrical heroes and tactical choices.

How does this compare to similar games?

Four Horsemen pairs deck-building with cooperative resource management and track-based progression, emphasizing group coordination.

Is this suitable for families?

More suitable for families with older teens (min. age 14) and some gaming experience, due to complexity and length.

What mechanic makes it special?

The interplay of Deck Construction with Cooperative Game mechanics and Track Movement defines the core experience.

Fazit

Four Horsemen is recommended for players seeking deep cooperative deck-building challenges. It is less suited for those wanting short, casual sessions.

Four Horsemen at your next game night?

Add Four Horsemen to your collection, let your group vote on what to play, and keep track of winners and scores. Free, no credit card.

Add Four Horsemen to my collection