White Bear & Red Moon
- Designer Greg Stafford
- Publisher Chaosium
- Illustration William Church , Steve Swenston
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Start for freeWhat to Expect
Set in the world of Glorantha, you command armies of Sartar or the Lunar Empire in strategic conflicts. The game features nine scenarios played on a hex grid using Area Movement and a Chit-Pull System. Players utilize variable powers and dice rolling to simulate tactical battles. This mix of mechanics creates a deep, engaging wargame experience with solo and multiplayer options.
Who Is This Game For?
This game is aimed at experienced gamers and wargame enthusiasts who enjoy strategic depth and complex mechanics. With a playtime around 90 minutes, it's suitable for extended game sessions. Prior knowledge of wargames or strategic board games is recommended. The solo mode also caters to single players interested in fantasy strategy.
How It Works
Players move units on a hexagonal grid using Area Movement and determine action order and randomness with a Chit-Pull System. Variable Player Powers allow different strategic approaches for each side. Dice rolls resolve combat outcomes, simulating military conflict in a fantasy setting. These mechanics combine for a rich tactical gameplay experience.
What Makes It Special
Designed by Greg Stafford and nominated in 1977 for the Charles S. Roberts Best Fantasy Board Game Award, White Bear & Red Moon established the Glorantha setting. Its use of Variable Player Powers and Chit-Pull System differentiates it from other classic wargames, making it a genre milestone.
Awards
- 1977 Charles S. Roberts Best Fantasy Board Game — Nominated
Pro
- Deep strategic mechanics with Area Movement and Chit-Pull System
- Variable Player Powers enable diverse tactics
- Includes solo play mode
- Pioneering Glorantha fantasy setting
Contra
- Rulebook can be complex for beginners
- Playtime of about 90 minutes requires commitment
- Less suitable for younger players and families
Setting & Atmosphäre
The game is set in Glorantha, a medieval fantasy world created by Greg Stafford, focusing on the conflict between Sartar and the Lunar Empire.
Tipp für Einsteiger
Take time to learn the unique abilities of units and master core mechanics like Area Movement and the Chit-Pull System.
Häufige Fragen
Can I play this solo?
Yes, White Bear & Red Moon supports 1 to 3 players, including a solo mode.
How long does a game really take?
A typical game lasts about 90 minutes, depending on scenario and player experience.
What prior experience do I need?
It is designed for experienced players familiar with complex wargames or strategy games.
How does this compare to similar games?
Its combination of Variable Player Powers and a Chit-Pull System sets it apart from other classic wargames.
Is this suitable for families?
Due to complexity and lack of age recommendation, it is more suitable for experienced players than families with children.
What mechanic makes it special?
The Chit-Pull System combined with Variable Player Powers creates varied and tactical gameplay.
Fazit
White Bear & Red Moon is recommended for gamers interested in fantasy-themed wargames with strategic complexity. It demands patience and some prior experience but offers a unique tactical challenge.














