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The Campaigns of Robert E. Lee

The Campaigns of Robert E. Lee

2-2
Players
240
Minutes
8+
Age
1988
Published

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What to Expect

You command Union or Confederate forces across ten scenarios set in Virginia, Maryland, and Pennsylvania from 1861 to 1865. Each turn represents about five days, with gameplay on a hexagonal grid using movement points and line of sight. Players face tactical and strategic challenges reflecting historical realities of the war.

Who Is This Game For?

This two-player game is a complex wargame suitable for experienced players. With a typical duration of about 240 minutes, it requires patience and familiarity with detailed historical simulations rather than casual or family play.

How It Works

Gameplay uses a hexagon grid with movement points to manage troop movements. Dice rolling determines combat outcomes, while line of sight rules affect visibility and attacks. The game emphasizes strategic operational decisions reflecting historical campaigns, demanding careful planning from both players.

Dice Rolling Grid Movement Hexagon Grid Line of Sight Movement Points Simulation

What Makes It Special

Designed by John Prados and part of the 'American Civil War Campaigns' series, it won the 1988 Charles S. Roberts Award for Best Wargaming Graphics. The game is recognized for its detailed simulation of Civil War battles on a strategic-operational level.

Awards

  • 1988 Charles S. Roberts Best Pre-World War II Board Game — Nominated
  • 1988 Charles S. Roberts Best Wargaming Graphics — Winner

Pro

  • Detailed simulation of the American Civil War
  • Hexagon grid with movement points and line of sight mechanics
  • Winner of the 1988 Charles S. Roberts Award for Best Wargaming Graphics
  • Focus on strategic-operational decisions in a two-player format

Contra

  • Long playtime around 240 minutes
  • Strictly two players only
  • Complex rules demand experience

Setting & Atmosphäre

Set in the Eastern Theater of the American Civil War from 1861 to 1865, covering Virginia, Maryland, and Pennsylvania. Players reenact military campaigns of Union and Confederate forces.

Tipp für Einsteiger

Start with simpler scenarios to learn movement points and dice rolling before tackling full campaigns.

Häufige Fragen

Can I play this solo?

No, The Campaigns of Robert E. Lee is designed strictly for two players.

How long does a game really take?

A typical game lasts about 240 minutes, requiring patience and planning.

What prior experience do I need?

This complex wargame is best suited for experienced players familiar with detailed historical simulations.

How does this compare to similar games?

It stands out through its strategic-operational focus and detailed simulation of the Eastern Theater Civil War campaigns.

Is this suitable for families?

Due to complexity and length, it is less suitable for family or casual play.

What mechanic makes it special?

The combination of hexagon grid, movement points, dice rolling, and line of sight creates a realistic war simulation.

Fazit

Recommended for two experienced players seeking deep historical wargaming. The lengthy playtime and complexity require commitment and prior experience.