Rise and Decline of the Third Reich
- Designer Don Greenwood , John Prados
- Publisher The Avalon Hill Game Co , Hobby Japan
- Illustration Don Greenwood , Rodger B. MacGowan , W. Scott Moores , Humbert Olivari
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Start for freeWhat to Expect
Players take on the major European powers during WWII, from the invasion of Poland to the war's end. The game features action points, dice rolling, and hex grid movement. You negotiate, plan military campaigns, and manage resources across 24 turns. Alternate history scenarios allow exploring 'what-if' strategies like Germany invading Spain.
Who Is This Game For?
This game is aimed at experienced hobbyists and wargame enthusiasts aged 14 and up who can invest up to 12 hours per session. It requires familiarity with complex strategic rules. Beginners should be cautious as the game is highly detailed and demanding.
How It Works
Players spend action points to move units on a hexagonal grid and conduct operations. Dice rolls resolve combat outcomes. Events influence diplomacy and strategy. The game progresses through 24 rounds where players manage resources, negotiate, and conduct warfare on a grand scale.
What Makes It Special
Designed by John Prados, this title won the 1974 Charles S. Roberts Award for Best Professional Game. It balances political negotiation with military strategy and is a classic among grand strategy wargames simulating the European WWII theater.
Awards
- 1974 Charles S. Roberts Best Professional Game — Winner
Pro
- High historical accuracy and strategic depth
- Multiple game modes including campaign and scenarios
- Balanced mix of politics and warfare
- Charles S. Roberts Award winner 1974
Contra
- Very long playtime up to 12 hours
- High complexity with extensive rules
- Not suitable for beginners or casual gamers
Setting & Atmosphäre
The game covers the European theater of World War II from 1939 to 1946, including major powers like Germany, Italy, the UK, France, the Soviet Union, and the USA.
Tipp für Einsteiger
Take time to study the rules thoroughly and start with shorter scenarios to grasp the gameplay.
Häufige Fragen
Can I play this solo?
No, the game is designed for 2 to 6 players without a solo mode.
How long does a game really take?
Gameplay lasts around 720 minutes, or up to 12 hours, including setup.
What prior experience do I need?
Experience with complex wargames and strategic simulations is recommended due to the intricate rules.
How does this compare to similar games?
It combines political negotiation with detailed military strategy on a hex map and allows alternate history scenarios.
Is this suitable for families?
Due to complexity and length, it is better suited for experienced players aged 14 and up rather than families.
What mechanic makes it special?
The blend of action points, dice rolling, and hex grid movement creates detailed tactical warfare.
Fazit
Rise and Decline of the Third Reich is a complex, historically rich wargame ideal for players with time and interest in WWII strategy. It is less suitable for casual or family players.




























